1nerverot(6x) XScreenSaver manual nerverot(6x)
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6 nerverot - induces edginess in the viewer
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9 nerverot [--display host:display.screen] [--foreground color] [--back‐
10 ground color] [--window] [--root] [--window-id number][--mono] [--in‐
11 stall] [--visual visual] [--db] [--no-db] [--colors integer] [--delay
12 microseconds] [--count integer] [--line-width integer] [--event-chance
13 fraction] [--iter-amt fraction] [--nervousness fraction]
14 [--max-nerve-radius fraction] [--min-radius integer] [--max-radius in‐
15 teger] [--min-scale fraction] [--max-scale fraction] [--fps]
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18 The goal of nerverot is to be interesting and compelling to watch, yet
19 induce a state of nervous edginess in the viewer. This manpage de‐
20 scribes v1.3 of the program.
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23 nerverot accepts the following options:
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25 --window
26 Draw on a newly-created window. This is the default.
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28 --root Draw on the root window.
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30 --window-id number
31 Draw on the specified window.
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33 --mono If on a color display, pretend we're on a monochrome display.
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35 --install
36 Install a private colormap for the window.
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38 --visual visual
39 Which visual to use. Legal values are the name of a visual
40 class, or the id number (decimal or hex) of a specific visual.
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42 --db --no-db Use double-buffering (or not, respectively). Double-
43 buffering may make things look better for larger line widths
44 and/or larger numbers of blots, but "better" may equate to
45 yielding less of the desired edginess effect. You'll be calmer
46 after watching the double-buffered variant; you're more likely
47 to go into epileptic fits with it off. Hence, it is off (false)
48 by default, resource doubleBuffer.
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50 --colors integer
51 How many colors should be used (if possible). The colors form a
52 smooth ramp between two randomly-chosen colors. Defaults to 4,
53 resource colors.
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55 --delay microseconds
56 The interframe delay, in microseconds. Defaults to 10000, re‐
57 source delay.
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59 --max-iters integer
60 The maximum number of iterations (frames) before a new model is
61 generated. The actual number of iterations per model is a ran‐
62 dom number between 1 and this value. Defaults to 1200, resource
63 maxIters.
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65 --count integer
66 How many "blots" to draw at a time. This number may be rounded
67 down to fit the particularly chosen model, and has a fixed min‐
68 imum per-model. Defaults to 250, resource count.
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70 --line-width integer
71 The width of the lines to draw. 0 means an optimized pixel-
72 thick line. Defaults to 0, resource lineWidth.
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74 --event-chance fraction
75 The chance, per iteration, for a life-altering event to occur
76 (such as picking a new rotation target), in the range 0..1. De‐
77 faults to 0.2, resource eventChance.
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79 --iter-amt fraction
80 The fraction of movement towards a target (such as rotation an‐
81 gle or scale) that happens per iteration, in the range 0..1.
82 Defaults to 0.01, resource iterAmt.
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84 --nervousness fraction
85 How nervous the drawing is, in the range 0..1. This is how
86 jumpy the points on each blot are. Defaults to 0.3, resource
87 nervousness.
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89 --max-nerve-radius fraction
90 The maximum radius of blot nervousness, as a fraction of the
91 radius of the blot, in the range 0..1. Defaults to 0.7, re‐
92 source maxNerveRadius.
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94 --min-radius integer
95 The minimum radius for a blot, in the range 1..100. Defaults to
96 3, resource minRadius.
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98 --max-radius integer
99 The maximum radius for a blot, in the range 1..100. Defaults to
100 25, resource maxRadius.
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102 --min-scale fraction
103 The minimum overall scale of drawing, as a fraction of min(win‐
104 dowHeight,windowWidth), in the range 0..10. Defaults to 0.6,
105 resource minScale.
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107 --max-scale fraction
108 The maximum overall scale of drawing, as a fraction of min(win‐
109 dowHeight,windowWidth), in the range 0..10. Defaults to 1.75,
110 resource maxScale.
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112 --fps Display the current frame rate and CPU load.
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115 DISPLAY to get the default host and display number.
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117 XENVIRONMENT
118 to get the name of a resource file that overrides the global
119 resources stored in the RESOURCE_MANAGER property.
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121 XSCREENSAVER_WINDOW
122 The window ID to use with --root.
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125 There are resource equivalents for each option, noted above.
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128 nerverot should have more models.
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130 XDBE should be detected and used, if available.
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133 xscreensaver(1)
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136 Copyright © 2000-2001 by Dan Bornstein. All rights reserved.
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138 Permission to use, copy, modify, distribute, and sell this software and
139 its documentation for any purpose is hereby granted without fee, pro‐
140 vided that the above copyright notice appear in all copies and that
141 both that copyright notice and this permission notice appear in sup‐
142 porting documentation. No representations are made about the suitabil‐
143 ity of this software for any purpose. It is provided "as is" without
144 express or implied warranty.
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147 Dan Bornstein <danfuzz@milk.com>.
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151X Version 11 6.08-1.fc38 (17-Oct-2023) nerverot(6x)