1SDLx::Controller::InterUfsaecre(C3o)ntributed Perl DocumSeDnLtxa:t:iCoonntroller::Interface(3)
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6 SDLx::Controller::Interface - Interface Physics and Rendering with the
7 Controller with callbacks
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10 Extension, Controller
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13 use SDL;
14 use SDLx::App;
15 use SDLx::Controller::Interface;
16
17 #SDLx::App is a controller
18 my $app = SDLx::App->new(width => 200, height => 200 );
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20 my $ball = SDLx::Controller::Interface->new( x=> 10, y => 50, v_x => 10, v_y=> 20 );
21 #Set the initial state of the ball's physics, this is optional
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23 $ball->set_acceleration(
24 sub {
25 my ($time, $current_state) = @_;
26 return( 0, -10, 0 ); # Return accelerations (x,y,rotation)
27 }
28 );
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30 my $ball_render = sub {
31 my $state = shift;
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33 $app->draw_rect( undef, 0 );
34 $app->draw_rect( [$state->x, $state->y, 10,10], [255,0,0,255] );
35 $app->update();
36 };
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39 $ball->attach( $app, $ball_render, @params );
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41 $app->run();
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43 $ball->detach(); #can be called at anytime (for example when ball 'dies')
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47 set_acceleration
48 Allows you to set the acceleration callback for defining the
49 interface's behaviour in terms of x,y and rotation.
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51 $interface->set_acceleration (
52 sub {
53 my ($time, $current_state) = @_;
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55 return ( $accel_x, $accel_y, $torque );
56 }
57 );
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59 These accelerations are arbitrary and can be set to any frame of
60 reference. Your render callback will handle how to interpret it.
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62 The callback will receive the time and the current state as a
63 "SDLx::Controller::State" element.
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65 attach
66 Attaches the interface to a controller with a render callback
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68 $interface->attach( $controller, $render, @params );
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70 Where $render is a callback that receives the interpolated
71 "SDLx::Controller::State".
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73 my $render = sub {
74 my ($state, @params) = @_;
75 # draw the current $state.
76 };
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78 The @params are any extra parameters you would like to pass to the
79 $render callback.
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81 current
82 my $current_state = $interface->current();
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84 Returns the current state of the interface as a
85 "SDLx::Controller::State".
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87 previous
88 my $previous_state = $interface->previous();
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90 Returns the previous state of the interface as a
91 "SDLx::Controller::State".
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93 detach
94 $interface->detach();
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96 If $interface has been attach()'ed to any controller it will be
97 detached now.
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100 Don't use these unless you really really want to.
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102 acceleration
103 Call the acceleration callback once.
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105 interpolate
106 Interpolate the current state
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108 evaluate
109 Evaluate the new current and previous state.
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111 update
112 Update the states by integrating with time.
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115 See "AUTHORS" in SDL.
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119perl v5.36.0 2023-03-10 SDLx::Controller::Interface(3)