1al_destroy_shader(3) al_destroy_shader(3)
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6 al_destroy_shader - Allegro 5 API
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9 #include <allegro5/allegro.h>
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11 void al_destroy_shader(ALLEGRO_SHADER *shader)
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14 Destroy a shader. Any bitmaps which currently use the shader will im‐
15 plicitly stop using the shader. In multi-threaded programs, be careful
16 that no such bitmaps are being accessed by other threads at the time.
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18 As a convenience, if the target bitmap of the calling thread is using
19 the shader then the shader is implicitly unused before being destroyed.
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21 This function does nothing if the shader argument is NULL.
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24 5.1.0
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27 al_create_shader(3)
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31Allegro reference manual al_destroy_shader(3)