1SDL_DisplayFormatAlpha(3) SDL API Reference SDL_DisplayFormatAlpha(3)
2
3
4
6 SDL_DisplayFormatAlpha- Convert a surface to the display format
7
9 #include "SDL.h"
10
11 SDL_Surface *SDL_DisplayFormatAlpha(SDL_Surface *surface);
12
14 This function takes a surface and copies it to a new surface of the
15 pixel format and colors of the video framebuffer plus an alpha channel,
16 suitable for fast blitting onto the display surface. It calls SDL_Con‐
17 vertSurface
18
19 If you want to take advantage of hardware colorkey or alpha blit accel‐
20 eration, you should set the colorkey and alpha value before calling
21 this function.
22
23 This function can be used to convert a colourkey to an alpha channel,
24 if the SDL_SRCCOLORKEY flag is set on the surface. The generated sur‐
25 face will then be transparent (alpha=0) where the pixels match the
26 colourkey, and opaque (alpha=255) elsewhere.
27
29 If the conversion fails or runs out of memory, it returns NULL
30
32 SDL_ConvertSurface, SDL_SetAlpha, SDL_SetColorKey, SDL_DisplayFormat,
33 SDL_Surface
34
35
36
37SDL Tue 11 Sep 2001, 23:01 SDL_DisplayFormatAlpha(3)