1SDL_GetMouseState(3) SDL API Reference SDL_GetMouseState(3)
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6 SDL_GetMouseState- Retrieve the current state of the mouse
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9 #include "SDL.h"
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11 Uint8 SDL_GetMouseState(int *x, int *y);
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14 The current button state is returned as a button bitmask, which can be
15 tested using the SDL_BUTTON(X) macros, and x and y are set to the cur‐
16 rent mouse cursor position. You can pass NULL for either x or y.
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19 SDL_PumpEvents();
20 if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
21 printf("Mouse Button 1(left) is pressed.
22 ");
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25 SDL_GetRelativeMouseState, SDL_PumpEvents
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29SDL Tue 11 Sep 2001, 22:59 SDL_GetMouseState(3)