1SDL_VideoInfo(3) SDL API Reference SDL_VideoInfo(3)
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6 SDL_VideoInfo- Video Target information
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9 typedef struct{
10 Uint32 hw_available:1;
11 Uint32 wm_available:1;
12 Uint32 blit_hw:1;
13 Uint32 blit_hw_CC:1;
14 Uint32 blit_hw_A:1;
15 Uint32 blit_sw:1;
16 Uint32 blit_sw_CC:1;
17 Uint32 blit_sw_A:1;
18 Uint32 blit_fill;
19 Uint32 video_mem;
20 SDL_PixelFormat *vfmt;
21 } SDL_VideoInfo;
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24 hw_available Is it possible to create hardware surfaces?
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26 wm_available Is there a window manager available
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28 blit_hw Are hardware to hardware blits accelerated?
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30 blit_hw_CC Are hardware to hardware colorkey blits acceler‐
31 ated?
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33 blit_hw_A Are hardware to hardware alpha blits accelerated?
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35 blit_sw Are software to hardware blits accelerated?
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37 blit_sw_CC Are software to hardware colorkey blits acceler‐
38 ated?
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40 blit_sw_A Are software to hardware alpha blits accelerated?
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42 blit_fill Are color fills accelerated?
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44 video_mem Total amount of video memory in Kilobytes
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46 vfmt Pixel format of the video device
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49 This (read-only) structure is returned by SDL_GetVideoInfo. It contains
50 information on either the 'best' available mode (if called before
51 SDL_SetVideoMode) or the current video mode.
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54 SDL_PixelFormat, SDL_GetVideoInfo
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58SDL Tue 11 Sep 2001, 23:01 SDL_VideoInfo(3)