1get_mouse_mickeys(3) Allegro manual get_mouse_mickeys(3)
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6 get_mouse_mickeys - How far the mouse has moved since the last call to
7 this function. Allegro game programming library.
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10 #include <allegro.h>
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13 void get_mouse_mickeys(int *mickeyx, int *mickeyy);
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16 Measures how far the mouse has moved since the last call to this func‐
17 tion. The values of mickeyx and mickeyy will become negative if the
18 mouse is moved left or up, respectively. The mouse will continue to
19 generate movement mickeys even when it reaches the edge of the screen,
20 so this form of input can be useful for games that require an infinite
21 range of mouse movement.
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23 Note that the infinite movement may not work in windowed mode, since
24 under some platforms the mouse would leave the window, and may not work
25 at all if the hardware cursor is in use.
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29 install_mouse(3), exmouse(3)
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33Allegro version 4.2.2 get_mouse_mickeys(3)