1gfx_mode_select_filter(3) Allegro manual gfx_mode_select_filter(3)
2
3
4
6 gfx_mode_select_filter - Even more extended version of the graphics
7 mode selection dialog. Allegro game programming library.
8
10 #include <allegro.h>
11
12
13 int gfx_mode_select_filter(int *card, int *w, int *h, int *color_depth,
14 int (*filter)(int, int, int, int));
15
17 Even more extended version of the graphics mode selection dialog, which
18 allows the programmer to customize the contents of the dialog and the
19 user to select the color depth as well as the resolution and hardware
20 driver. `filter' will be passed (card, w, h, color_depth) quadruplets
21 and must return 0 to let the specified quadruplet be added to the list
22 of displayed modes.
23
24 This version of the function reads the initial values from the parameā
25 ters when it activates so you can specify the default values. In fact,
26 you should be sure not to pass in uninitialised values.
27
28
30 gfx_mode_select(3), gfx_mode_select_ex(3), set_color_depth(3),
31 set_gfx_mode(3), gui_fg_color(3)
32
33
34
35Allegro version 4.2.2 gfx_mode_select_filter(3)