1gui_menu_draw_menu(3)           Allegro manual           gui_menu_draw_menu(3)
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NAME

6       gui_menu_draw_menu,  gui_menu_draw_menu_item  -  Hooks  to  modify  the
7       appearance of menus. Allegro game programming library.
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SYNOPSIS

10       #include <allegro.h>
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13       extern void (*gui_menu_draw_menu)(int x, int y, int w, int h);
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15       extern void (*gui_menu_draw_menu_item)(MENU *m, int x, int y, int w,
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17       int h, int bar, int sel);
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DESCRIPTION

20       If set, these functions will be called whenever  a  menu  needs  to  be
21       drawn, so you can change how menus look.
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23       gui_menu_draw_menu()  is  passed  the position and size of the menu. It
24       should draw the background of the menu onto screen.
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26       gui_menu_draw_menu_item() is called once for each menu item that is  to
27       be drawn. bar will be set if the item is part of a top-level horizontal
28       menu bar, and sel will be set if the menu item is selected.  It  should
29       also draw onto screen.
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SEE ALSO

33Allegro                          version 4.2.2           gui_menu_draw_menu(3)
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