1load_bmp(3) Allegro manual load_bmp(3)
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6 load_bmp - Loads a BMP bitmap from a file. Allegro game programming
7 library.
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10 #include <allegro.h>
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13 BITMAP *load_bmp(const char *filename, RGB *pal);
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16 Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.
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19 Returns a pointer to the bitmap or NULL on error. Remember that you are
20 responsible for destroying the bitmap when you are finished with it to
21 avoid memory leaks.
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25 load_bitmap(3), load_bmp_pf(3)
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29Allegro version 4.2.2 load_bmp(3)