1load_bmp(3)                     Allegro manual                     load_bmp(3)
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NAME

6       load_bmp  -  Loads  a  BMP bitmap from a file. Allegro game programming
7       library.
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SYNOPSIS

10       #include <allegro.h>
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13       BITMAP *load_bmp(const char *filename, RGB *pal);
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DESCRIPTION

16       Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.
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RETURN VALUE

19       Returns a pointer to the bitmap or NULL on error. Remember that you are
20       responsible  for destroying the bitmap when you are finished with it to
21       avoid memory leaks.
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SEE ALSO

25       load_bitmap(3), load_bmp_pf(3)
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29Allegro                          version 4.2.2                     load_bmp(3)
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