1SoLight(3IV)() SoLight(3IV)()
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6 SoLight — abstract base class for all light source nodes
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9 SoBase > SoFieldContainer > SoNode > SoLight
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12 #include <Inventor/nodes/SoLight.h>
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14 Fields from class SoLight:
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16 SoSFBool on
17 SoSFFloat intensity
18 SoSFColor color
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20 Methods from class SoLight:
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22 static SoType getClassTypeId()
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24 Methods from class SoNode:
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26 void setOverride(SbBool state)
27 SbBool isOverride() const
28 SoNode * copy(SbBool copyConnections = FALSE) const
29 virtual SbBool affectsState() const
30 static SoNode * getByName(const SbName &name)
31 static int getByName(const SbName &name, SoNodeList &list)
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33 Methods from class SoFieldContainer:
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35 void setToDefaults()
36 SbBool hasDefaultValues() const
37 SbBool fieldsAreEqual(const SoFieldContainer *fc) const
38 void copyFieldValues(const SoFieldContainer *fc, SbBool
39 copyConnections = FALSE)
40 SbBool set(const char *fieldDataString)
41 void get(SbString &fieldDataString)
42 virtual int getFields(SoFieldList &resultList) const
43 virtual SoField * getField(const SbName &fieldName) const
44 SbBool getFieldName(const SoField *field, SbName &fieldName)
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46 SbBool isNotifyEnabled() const
47 SbBool enableNotify(SbBool flag)
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49 Methods from class SoBase:
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51 void ref()
52 void unref() const
53 void unrefNoDelete() const
54 void touch()
55 virtual SoType getTypeId() const
56 SbBool isOfType(SoType type) const
57 virtual void setName(const SbName &name)
58 virtual SbName getName() const
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62 SoLight is the abstract base class for all light nodes. A light node
63 defines an illumination source that may affect subsequent shapes in the
64 scene graph, depending on the current lighting style. Light sources are
65 affected by the current transformation. A light node under a separator
66 does not affect any objects outside that separator.
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68 You can also use a node kit to create a light; see the reference page
69 for SoLightKit.
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72 SoSFBool on
73 Determines whether the source is active or inactive. When inactive,
74 the source does not illuminate at all.
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76 SoSFFloat intensity
77 Illumination intensity of light source. Valid values range from 0.0
78 (no illumination) to 1.0 (maximum illumination).
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80 SoSFColor color
81 Light source illumination color.
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85 static SoType getClassTypeId()
86 Returns type identifier for this class.
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90 SoGLRenderAction
91 Activates this light (if so specified) during traversal. All shape
92 nodes that come after this light in the scene graph are illuminated
93 by this light.
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97 This is an abstract class. See the reference page of a derived class
98 for the format and default values.
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101 SoDirectionalLight, SoEnvironment, SoLightKit, SoLightModel, SoMate‐
102 rial, SoPointLight, SoSpotLight
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107 SoLight(3IV)()