1POLYTYPE_ATEX_LIT(3) Allegro manual POLYTYPE_ATEX_LIT(3)
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6 POLYTYPE_ATEX_LIT, POLYTYPE_PTEX_LIT - Polygon rendering mode type
7 Allegro game programming library.
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10 #include <allegro.h>
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13 #define POLYTYPE_ATEX_LIT
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15 #define POLYTYPE_PTEX_LIT
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18 Like POLYTYPE_ATEX and POLYTYPE_PTEX, but the global color_map table
19 (for 256-color modes) or blender function (for non-MMX truecolor modes)
20 is used to blend the texture with a light level taken from the `c'
21 value in the vertex structure. This must only be used after you have
22 set up the color mapping table or blender functions!
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26 polygon3d(3), POLYTYPE_ATEX(3), POLYTYPE_PTEX(3), color_map(3), ex3d(3)
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30Allegro version 4.2.2 POLYTYPE_ATEX_LIT(3)