1do_line(3) Allegro manual do_line(3)
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6 do_line - Calculates all the points along a line. Allegro game program‐
7 ming library.
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10 #include <allegro.h>
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13 void do_line(BITMAP *bmp, int x1, y1, x2, y2, int d, void (*proc)(BIT‐
14 MAP *bmp, int x, int y, int d));
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17 Calculates all the points along a line from point (x1, y1) to (x2, y2),
18 calling the supplied function for each one. This will be passed a copy
19 of the bmp parameter, the x and y position, and a copy of the d parame‐
20 ter, so it is suitable for use with putpixel(). Example:
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22 void draw_dust_particle(BITMAP *bmp, int x, int y, int d)
23 {
24 ...
25 }
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27 do_line(screen, 0, 0, SCREEN_W-1, SCREEN_H-2,
28 dust_strength, draw_dust_particle);
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32 do_circle(3), do_ellipse(3), do_arc(3), line(3)
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36Allegro version 4.2.2 do_line(3)