1exfixed(3) Allegro manual exfixed(3)
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6 exfixed - Using fixed point maths. Allegro game programming library.
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9 #include <allegro.h>
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12 Example exfixed
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15 This program demonstrates how to use fixed point numbers, which are
16 signed 32-bit integers storing the integer part in the upper 16 bits
17 and the decimal part in the 16 lower bits. This example also uses the
18 unusual approach of communicating with the user exclusively via the
19 allegro_message() function.
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23 END_OF_MAIN(3), allegro_init(3), allegro_message(3), fixdiv(3),
24 fixed(3), fixmul(3), fixsqrt(3), fixtof(3), ftofix(3), itofix(3)
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28Allegro version 4.2.2 exfixed(3)