1voice_check(3)                  Allegro manual                  voice_check(3)
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NAME

6       voice_check  -  Checks  whether a voice is currently allocated. Allegro
7       game programming library.
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SYNOPSIS

10       #include <allegro.h>
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13       SAMPLE *voice_check(int voice);
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DESCRIPTION

16       Checks whether a voice is currently allocated.
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RETURN VALUE

19       Returns a pointer to the sample that the voice is using, or NULL if the
20       voice  is inactive (ie. it has been deallocated, or the release_voice()
21       function has been called and the sample has then finished playing).
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SEE ALSO

25       allocate_voice(3), voice_start(3), voice_get_position(3)
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29Allegro                          version 4.2.2                  voice_check(3)
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