1maze(6x) XScreenSaver manual maze(6x)
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6 maze - an automated X11 demo repeatedly creating and solving a random
7 maze
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10 maze [-display host:display.screen] [-foreground color] [-background
11 color] [-window] [-root] [-install] [-visual visual] [-grid-size pix‐
12 els] [-live-color color] [-dead-color color] [-solve-delay usecs]
13 [-pre-delay usecs] [-post-delay usecs] [-generator integer]
14 [-max-length integer] [-bridge] [-no-bridge] [-fps]
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17 The maze program creates a "random" maze and then solves it with graph‐
18 ical feedback.
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21 maze accepts the following options:
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23 -window Draw on a newly-created window. This is the default.
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25 -root Draw on the root window.
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27 -install
28 Install a private colormap for the window.
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30 -visual visual
31 Specify which visual to use. Legal values are the name of a
32 visual class, or the id number (decimal or hex) of a specific
33 visual.
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35 -grid-size pixels
36 The size of each block of the maze, in pixels; default is 0,
37 meaning pick a random grid size.
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39 -live-color color
40 The color of the path.
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42 -dead-color color
43 The color of the failed path (it is also stippled with a 50%
44 pattern.)
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46 -skip-color color
47 The maze solver will choose to not go down a path if it can
48 "see" (in a straight line) that it is a dead end. This is the
49 color to use for paths that are skipped for this reason.
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51 -surround-color color
52 If the maze solver ever completely encloses an area within the
53 maze, then it knows that the exit is not in there (and in fact
54 the interior of that area might not even be reachable.) It
55 will mark out those cells using this color.
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57 -solve-delay integer
58 Delay (in microseconds) between each step of the solution path.
59 Default 5000, or about 1/200th second.
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61 -pre-delay integer
62 Delay (in microseconds) between generating a maze and starting
63 to solve it. Default 2000000 (2 seconds.)
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65 -post-delay integer
66 Delay (in microseconds) after solving a maze and before gener‐
67 ating a new one. Default 4000000 (4 seconds.)
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69 -generator num
70 Sets the algorithm that will be used to generate the mazes. The
71 default is -1, which randomly selects an algorithm for each
72 maze that is generated. Generator 0 is the original one, and
73 works by walking around randomly until we hit a place we've
74 been before, then backtracking and trying a new direction some‐
75 where. Generator 1 picks a random spot in the maze, then draws
76 a straight wall from that spot in a random direction until it
77 hits another wall (and continues until the maze is complete).
78 Generator 2 is based on sets. Initially all cells are in dif‐
79 ferent sets. Then two neighboring cells are chosen and if they
80 are in different sets, their sets are joined. If they were in
81 the same set, a wall is built between them. This continues
82 until the maze is complete.
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84 All generators generate mazes with a certain 'characteristic'.
85 See if you can spot them!
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87 -max-length num
88 Controls the maximum length of walls drawn in one go by genera‐
89 tor 1.
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91 -bridge
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93 -no-bridge
94 Controls whether or not a 'bridge' will appear over the logo.
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96 Clicking the mouse in the maze window controls it.
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98 LeftButton Clears the window and restarts maze.
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100 MiddleButton Pause or unpause the program.
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102 RightButton Exit.
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104 -fps Display the current frame rate and CPU load.
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107 Expose events force a restart of maze.
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109 Mouse actions are based on "raw" values (Button1, Button2 and Button3)
110 instead of using the pointer map.
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113 DISPLAY to get the default host and display number.
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115 XENVIRONMENT
116 to get the name of a resource file that overrides the global
117 resources stored in the RESOURCE_MANAGER property.
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120 X(1), xscreensaver(1)
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123 Copyright © 1988 by Sun Microsystems, Inc. Mountain View, CA.
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125 All Rights Reserved
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127 Permission to use, copy, modify, and distribute this software and its
128 documentation for any purpose and without fee is hereby granted, pro‐
129 vided that the above copyright notice appear in all copies and that
130 both that copyright notice and this permission notice appear in sup‐
131 porting documentation, and that the names of Sun or MIT not be used in
132 advertising or publicity pertaining to distribution of the software
133 without specific prior written permission. Sun and M.I.T. make no rep‐
134 resentations about the suitability of this software for any purpose. It
135 is provided "as is" without any express or implied warranty.
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137 SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
138 ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
139 PURPOSE. IN NO EVENT SHALL SUN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
140 CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
141 USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
142 OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
143 PERFORMANCE OF THIS SOFTWARE.
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146 Zack Weinberg [ Smarter maze-solver ] zack@rabi.phys.columbia.edu
147 Johannes Keukelaar [ Generators 1 and 2 ] johannes@nada.kth.se
148 Royal Institute of Technology, Stockholm, Sweden
149 Jim Randell [ XScreenSaver version ] jmr@mddjmr.fc.hp.com
150 HPLabs, Bristol
151 Richard Hess [ X11 extensions ] {...}!uunet!cimshop!rhess
152 Consilium, Mountain View, CA
153 Dave Lemke [ X11 version ] lemke@sun.COM
154 Sun MicroSystems, Mountain View, CA
155 Martin Weiss [ SunView version ]
156 Sun MicroSystems, Mountain View, CA
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160X Version 11 5.15-3.fc14 (18-Oct-2011) maze(6x)