1Inline(3)             User Contributed Perl Documentation            Inline(3)
2
3
4

NAME

6       Inline - Write Perl Subroutines in Other Programming Languages
7

VERSION

9       This document describes Inline version 0.83.
10

SYNOPSIS

12           use Inline C;
13
14           print "9 + 16 = ", add(9, 16), "\n";
15           print "9 - 16 = ", subtract(9, 16), "\n";
16
17           __END__
18           __C__
19           int add(int x, int y) {
20             return x + y;
21           }
22
23           int subtract(int x, int y) {
24             return x - y;
25           }
26

DESCRIPTION

28       The Inline module allows you to put source code from other programming
29       languages directly "inline" in a Perl script or module. The code is
30       automatically compiled as needed, and then loaded for immediate access
31       from Perl.
32
33       Inline saves you from the hassle of having to write and compile your
34       own glue code using facilities like XS or SWIG. Simply type the code
35       where you want it and run your Perl as normal. All the hairy details
36       are handled for you. The compilation and installation of your code
37       chunks all happen transparently; all you will notice is the delay of
38       compilation on the first run.
39
40       The Inline code only gets compiled the first time you run it (or
41       whenever it is modified) so you only take the performance hit once.
42       Code that is Inlined into distributed modules (like on the CPAN) will
43       get compiled when the module is installed, so the end user will never
44       notice the compilation time.
45
46       Best of all, it works the same on both Unix and Microsoft Windows. See
47       Inline- Support for support information.
48
49   Why Inline?
50       Do you want to know "Why would I use other languages in Perl?" or "Why
51       should I use Inline to do it?"? I'll try to answer both.
52
53       Why would I use other languages in Perl?
54           The most obvious reason is performance. For an interpreted
55           language, Perl is very fast. Many people will say "Anything Perl
56           can do, C can do faster". (They never mention the development time
57           :-) Anyway, you may be able to remove a bottleneck in your Perl
58           code by using another language, without having to write the entire
59           program in that language. This keeps your overall development time
60           down, because you're using Perl for all of the non-critical code.
61
62           Another reason is to access functionality from existing API-s that
63           use the language. Some of this code may only be available in binary
64           form. But by creating small subroutines in the native language, you
65           can "glue" existing libraries to your Perl. As a user of the CPAN,
66           you know that code reuse is a good thing. So why throw away those
67           Fortran libraries just yet?
68
69           If you are using Inline with the C language, then you can access
70           the full internals of Perl itself. This opens up the floodgates to
71           both extreme power and peril.
72
73           Maybe the best reason is "Because you want to!". Diversity keeps
74           the world interesting. TMTOWTDI!
75
76       Why should I use Inline to do it?
77           There are already two major facilities for extending Perl with C.
78           They are XS and SWIG. Both are similar in their capabilities, at
79           least as far as Perl is concerned. And both of them are quite
80           difficult to learn compared to Inline.
81
82           There is a big fat learning curve involved with setting up and
83           using the XS environment. You need to get quite intimate with the
84           following docs:
85
86           ·   perlxs
87
88           ·   perlxstut
89
90           ·   perlapi
91
92           ·   perlguts
93
94           ·   perlmod
95
96           ·   h2xs
97
98           ·   xsubpp
99
100           ·   ExtUtils::MakeMaker
101
102           With Inline you can be up and running in minutes. There is a C
103           Cookbook with lots of short but complete programs that you can
104           extend to your real-life problems. No need to learn about the
105           complicated build process going on in the background. You don't
106           even need to compile the code yourself. Inline takes care of every
107           last detail except writing the C code.
108
109           Perl programmers cannot be bothered with silly things like
110           compiling. "Tweak, Run, Tweak, Run" is our way of life. Inline does
111           all the dirty work for you.
112
113           Another advantage of Inline is that you can use it directly in a
114           script. You can even use it in a Perl one-liner. With XS and SWIG,
115           you always set up an entirely separate module. Even if you only
116           have one or two functions. Inline makes easy things easy, and hard
117           things possible. Just like Perl.
118
119           Finally, Inline supports several programming languages (not just C
120           and C++). As of this writing, Inline has support for C, C++, Java,
121           Python, Ruby, Tcl, Assembler, Basic, Guile, Befunge, Octave, Awk,
122           BC, TT (Template Toolkit), WebChat and even PERL. New Inline
123           Language Support Modules (ILSMs) are regularly being added. See
124           Inline-API for details on how to create your own ILSM.
125

USING THE INLINE.PM MODULE

127       Inline is a little bit different than most of the Perl modules that you
128       are used to. It doesn't import any functions into your namespace and it
129       doesn't have any object oriented methods. Its entire interface (with
130       two minor exceptions) is specified through the 'use Inline ...'
131       command.
132
133       This section will explain all of the different ways to "use Inline". If
134       you want to begin using C with Inline immediately, see
135       Inline::C-Cookbook.
136
137   The Basics
138       The most basic form for using Inline is:
139
140           use Inline X => "X source code";
141
142       where 'X' is one of the supported Inline programming languages. The
143       second parameter identifies the source code that you want to bind to
144       Perl. The source code can be specified using any of the following
145       syntaxes:
146
147       The DATA Keyword.
148               use Inline Java => 'DATA';
149
150               # Perl code goes here ...
151
152               __DATA__
153               __Java__
154               /* Java code goes here ... */
155
156           The easiest and most visually clean way to specify your source code
157           in an Inline Perl program is to use the special "DATA" keyword.
158           This tells Inline to look for a special marker in your "DATA"
159           filehandle's input stream. In this example the special marker is
160           "__Java__", which is the programming language surrounded by double
161           underscores.
162
163           In case you've forgotten, the "DATA" pseudo file is comprised of
164           all the text after the "__END__" or "__DATA__" section of your
165           program. If you're working outside the "main" package, you'd best
166           use the "__DATA__" marker or else Inline will not find your code.
167
168           Using this scheme keeps your Perl code at the top, and all the ugly
169           Java stuff down below where it belongs. This is visually clean and
170           makes for more maintainable code. An excellent side benefit is that
171           you don't have to escape any characters like you might in a Perl
172           string. The source code is verbatim.  For these reasons, I prefer
173           this method the most.
174
175           The only problem with this style is that since Perl can't read the
176           "DATA" filehandle until runtime, it obviously can't bind your
177           functions until runtime. The net effect of this is that you can't
178           use your Inline functions as barewords (without predeclaring them)
179           because Perl has no idea they exist during compile time.
180
181       The FILE and BELOW keywords.
182               use Inline::Files;
183               use Inline Java => 'file';
184
185               # Perl code goes here ...
186
187               __JAVA__
188               /* Java code goes here ... */
189
190           This is the newest method of specifying your source code. It makes
191           use of the Perl module "Inline::Files" written by Damian Conway.
192           The basic style and meaning are the same as for the "DATA" keyword,
193           but there are a few syntactic and semantic twists.
194
195           First, you must say 'use Inline::Files' before you 'use Inline'
196           code that needs those files. The special '"DATA"' keyword is
197           replaced by either '"file"' or '"below"'. This allows for the bad
198           pun idiom of:
199
200               use Inline C => 'below';
201
202           You can omit the "__DATA__" tag now. Inline::Files is a source
203           filter that will remove these sections from your program before
204           Perl compiles it. They are then available for Inline to make use
205           of. And since this can all be done at compile time, you don't have
206           to worry about the caveats of the 'DATA' keyword.
207
208           This module has a couple small gotchas. Since Inline::Files only
209           recognizes file markers with capital letters, you must specify the
210           capital form of your language name. Also, there is a startup time
211           penalty for using a source code filter.
212
213           At this point Inline::Files is alpha software and use of it is
214           experimental.  Inline's integration of this module is also
215           fledgling at the time being. One of things I plan to do with
216           Inline::Files is to get line number info so when an extension
217           doesn't compile, the error messages will point to the correct
218           source file and line number.
219
220           My best advice is to use Inline::Files for testing (especially as
221           support for it improves), but use DATA for production and
222           distributed/CPAN code.
223
224       Strings
225               use Inline Java => <<'END';
226
227               /* Java code goes here ... */
228               END
229
230               # Perl code goes here ...
231
232           You also just specify the source code as a single string. A handy
233           way to write the string is to use Perl's "here document" style of
234           quoting. This is ok for small functions but can get unwieldy in the
235           large. On the other hand, the string variant probably has the least
236           startup penalty and all functions are bound at compile time.
237
238           If you wish to put the string into a scalar variable, please be
239           aware that the "use" statement is a compile time directive. As
240           such, all the variables it uses must also be set at compile time,
241           "before" the 'use Inline' statement.  Here is one way to do it:
242
243               my $code;
244               BEGIN {
245                   $code = <<END;
246
247               /* Java code goes here ... */
248               END
249               }
250               use Inline Java => $code;
251
252               # Perl code goes here ...
253
254       The bind() Function
255           An alternative to using the BEGIN block method is to specify the
256           source code at run time using the 'Inline->bind()' method. (This is
257           one of the interface exceptions mentioned above) The "bind()"
258           method takes the same arguments as 'use Inline ...'.
259
260               my $code = <<END;
261
262               /* Java code goes here ... */
263               END
264
265               Inline->bind(Java => $code);
266
267           You can think of "bind()" as a way to "eval()" code in other
268           programming languages.
269
270           Although bind() is a powerful feature, it is not recommended for
271           use in Inline based modules. In fact, it won't work at all for
272           installable modules. See instructions below for creating modules
273           with Inline.
274
275       Other Methods
276           The source code for Inline can also be specified as an external
277           filename, a reference to a subroutine that returns source code, or
278           a reference to an array that contains lines of source code. (Note
279           that if the external source file is in the current directory it
280           must be specified with a leading '.' - ie '.file.ext' instead of
281           simply 'file.ext'.) These methods are less frequently used but may
282           be useful in some situations.
283
284           For instance, to load your C++ code from a file named the same as
285           your perl module with a swapped file extension, you can use:
286
287               use Inline CPP => (__FILE__ =~ s/\.pm$/.cpp/r);
288
289       Shorthand
290           If you are using the 'DATA' or 'file' methods described above and
291           there are no extra parameters, you can omit the keyword altogether.
292           For example:
293
294               use Inline 'Java';
295
296               # Perl code goes here ...
297
298               __DATA__
299               __Java__
300               /* Java code goes here ... */
301
302           or
303
304               use Inline::Files;
305               use Inline 'Java';
306
307               # Perl code goes here ...
308
309               __JAVA__
310               /* Java code goes here ... */
311
312   More about the DATA Section
313       If you are writing a module, you can also use the DATA section for POD
314       and AutoLoader subroutines. Just be sure to put them before the first
315       Inline marker. If you install the helper module "Inline::Filters", you
316       can even use POD inside your Inline code. You just have to specify a
317       filter to strip it out.
318
319       You can also specify multiple Inline sections, possibly in different
320       programming languages. Here is another example:
321
322           # The module Foo.pm
323           package Foo;
324           use AutoLoader;
325
326           use Inline C;
327           use Inline C => DATA => filters => 'Strip_POD';
328           use Inline Python;
329
330           1;
331
332           __DATA__
333
334           sub marine {
335               # This is an autoloaded subroutine
336           }
337
338           =head1 External subroutines
339
340           =cut
341
342           __C__
343           /* First C section */
344
345           __C__
346           /* Second C section */
347           =head1 My C Function
348
349           Some POD doc.
350
351           =cut
352
353           __Python__
354           """A Python Section"""
355
356       An important thing to remember is that you need to have one "use Inline
357       Foo => 'DATA'" for each "__Foo__" marker, and they must be in the same
358       order.  This allows you to apply different configuration options to
359       each section.
360
361   Configuration Options
362       Inline tries to do the right thing as often as possible. But sometimes
363       you may need to override the default actions. This is easy to do.
364       Simply list the Inline configuration options after the regular Inline
365       parameters. All configuration options are specified as (key, value)
366       pairs.
367
368           use Inline (C => 'DATA',
369                       directory => './inline_dir',
370                       libs => '-lfoo',
371                       inc => '-I/foo/include',
372                       prefix => 'XXX_',
373                       warnings => 0,
374                      );
375
376       You can also specify the configuration options on a separate Inline
377       call like this:
378
379           use Inline (C => Config =>
380                       directory => './inline_dir',
381                       libs => '-lfoo',
382                       inc => '-I/foo/include',
383                       prefix => 'XXX_',
384                       warnings => 0,
385                      );
386           use Inline C => <<'END_OF_C_CODE';
387
388       The special keyword 'Config' tells Inline that this is a configuration-
389       only call. No source code will be compiled or bound to Perl.
390
391       If you want to specify global configuration options that don't apply to
392       a particular language, just leave the language out of the call. Like
393       this:
394
395           use Inline Config => warnings => 0;
396
397       The Config options are inherited and additive. You can use as many
398       Config calls as you want. And you can apply different options to
399       different code sections. When a source code section is passed in,
400       Inline will apply whichever options have been specified up to that
401       point. Here is a complex configuration example:
402
403           use Inline (Config =>
404                       directory => './inline_dir',
405                      );
406           use Inline (C => Config =>
407                       libs => '-lglobal',
408                      );
409           use Inline (C => 'DATA',         # First C Section
410                       libs => ['-llocal1', '-llocal2'],
411                      );
412           use Inline (Config =>
413                       warnings => 0,
414                      );
415           use Inline (Python => 'DATA',    # First Python Section
416                       libs => '-lmypython1',
417                      );
418           use Inline (C => 'DATA',         # Second C Section
419                       libs => [undef, '-llocal3'],
420                      );
421
422       The first "Config" applies to all subsequent calls. The second "Config"
423       applies to all subsequent "C" sections (but not "Python" sections). In
424       the first "C" section, the external libraries "global", "local1" and
425       "local2" are used. (Most options allow either string or array ref
426       forms, and do the right thing.) The "Python" section does not use the
427       "global" library, but does use the same "DIRECTORY", and has warnings
428       turned off. The second "C" section only uses the "local3" library.
429       That's because a value of "undef" resets the additive behavior.
430
431       The "directory" and "warnings" options are generic Inline options. All
432       other options are language specific. To find out what the "C" options
433       do, see "Inline::C".
434
435   On and Off
436       If a particular config option has value options of 1 and 0, you can use
437       the 'enable' and 'disable' modifiers. In other words, this:
438
439           use Inline Config =>
440                      force_build => 1,
441                      clean_after_build => 0;
442
443       could be reworded as:
444
445           use Inline Config =>
446                      enable => force_build =>
447                      disable => clean_after_build;
448
449   Playing 'with' Others
450       Inline has a special configuration syntax that tells it to get more
451       configuration options from other Perl modules. Here is an example:
452
453           use Inline with => 'Event';
454
455       This tells Inline to load the module "Event.pm" and ask it for
456       configuration information. Since "Event" has a C API of its own, it can
457       pass Inline all of the information it needs to be able to use "Event" C
458       callbacks seamlessly.
459
460       That means that you don't need to specify the typemaps, shared
461       libraries, include files and other information required to get this to
462       work.
463
464       You can specify a single module or a list of them. Like:
465
466           use Inline with => qw(Event Foo Bar);
467
468       Currently, "Event" is the only module that works with Inline.
469
470       In order to make your module work with Inline in this way, your module
471       needs to provide a class method called "Inline" that takes an Inline
472       language as a parameter (e.g. "C"), and returns a reference to a hash
473       with configuration information that is acceptable to the relevant ILSM.
474       For C, see C Configuration Options. E.g.:
475
476           my $confighashref = Event->Inline('C'); # only supports C in 1.21
477           # hashref contains keys INC, TYPEMAPS, MYEXTLIB, AUTO_INCLUDE, BOOT
478
479       If your module uses ExtUtils::Depends version 0.400 or higher, your
480       module only needs this:
481
482           package Module;
483           use autouse Module::Install::Files => qw(Inline);
484
485   Inline Shortcuts
486       Inline lets you set many configuration options from the command line.
487       These options are called 'shortcuts'. They can be very handy,
488       especially when you only want to set the options temporarily, for say,
489       debugging.
490
491       For instance, to get some general information about your Inline code in
492       the script "Foo.pl", use the command:
493
494           perl -MInline=info Foo.pl
495
496       If you want to force your code to compile, even if its already done,
497       use:
498
499           perl -MInline=force Foo.pl
500
501       If you want to do both, use:
502
503           perl -MInline=info -MInline=force Foo.pl
504
505       or better yet:
506
507           perl -MInline=info,force Foo.pl
508
509   The Inline 'directory'
510       Inline needs a place to build your code and to install the results of
511       the build. It uses a single directory named '.Inline/' under normal
512       circumstances. If you create this directory in your home directory, the
513       current directory or in the directory where your program resides,
514       Inline will find and use it. You can also specify it in the environment
515       variable "PERL_INLINE_DIRECTORY" or directly in your program, by using
516       the "directory" keyword option. If Inline cannot find the directory in
517       any of these places it will create a '_Inline/' directory in either
518       your current directory or the directory where your script resides.
519
520       One of the key factors to using Inline successfully, is understanding
521       this directory. When developing code it is usually best to create this
522       directory (or let Inline do it) in your current directory. Remember
523       that there is nothing sacred about this directory except that it holds
524       your compiled code.  Feel free to delete it at any time. Inline will
525       simply start from scratch and recompile your code on the next run. If
526       you have several programs that you want to force to recompile, just
527       delete your '.Inline/' directory.
528
529       It is probably best to have a separate '.Inline/' directory for each
530       project that you are working on. You may want to keep stable code in
531       the <.Inline/> in your home directory. On multi-user systems, each user
532       should have their own '.Inline/' directories. It could be a security
533       risk to put the directory in a shared place like "/tmp/".
534
535   Debugging Inline Errors
536       All programmers make mistakes. When you make a mistake with Inline,
537       like writing bad C code, you'll get a big error report on your screen.
538       This report tells you where to look to do the debugging. Some languages
539       may also dump out the error messages generated from the build.
540
541       When Inline needs to build something it creates a subdirectory under
542       your "DIRECTORY/build/" directory. This is where it writes all the
543       components it needs to build your extension. Things like XS files,
544       Makefiles and output log files.
545
546       If everything goes OK, Inline will delete this subdirectory. If there
547       is an error, Inline will leave the directory intact and print its
548       location.  The idea is that you are supposed to go into that directory
549       and figure out what happened.
550
551       Read the doc for your particular Inline Language Support Module for
552       more information.
553
554   The 'config' Registry File
555       Inline keeps a cached file of all of the Inline Language Support
556       Module's meta data in a file called "config". This file can be found in
557       your "directory" directory. If the file does not exist, Inline creates
558       a new one. It will search your system for any module beginning with
559       "Inline::". It will then call that module's "register()" method to get
560       useful information for future invocations.
561
562       Whenever you add a new ILSM, you should delete this file so that Inline
563       will auto-discover your newly installed language module. (This should
564       no longer be necessary as of Inline-0.49.)
565

CONFIGURATION OPTIONS

567       This section lists all of the generic Inline configuration options. For
568       language specific configuration, see the doc for that language.
569
570       "directory"
571           The "directory" config option is the directory that Inline uses to
572           both build and install an extension.
573
574           Normally Inline will search in a bunch of known places for a
575           directory called '.Inline/'. Failing that, it will create a
576           directory called '_Inline/'
577
578           If you want to specify your own directory, use this configuration
579           option.
580
581           Note that you must create the "directory" directory yourself.
582           Inline will not do it for you.
583
584       "name"
585           You can use this option to set the name of your Inline extension
586           object module. For example:
587
588               use Inline C => 'DATA',
589                          name => 'Foo::Bar';
590
591           would cause your C code to be compiled in to the object:
592
593               lib/auto/Foo/Bar/Bar.so
594               lib/auto/Foo/Bar/Bar.inl
595
596           (The .inl component contains dependency information to make sure
597           the source code is in sync with the executable)
598
599           If you don't use "name", Inline will pick a name for you based on
600           your program name or package name. In this case, Inline will also
601           enable the "autoname" option which mangles in a small piece of the
602           MD5 fingerprint into your object name, to make it unique.
603
604       "autoname"
605           This option is enabled whenever the "name" parameter is not
606           specified. To disable it say:
607
608               use Inline C => 'DATA',
609                          disable => 'autoname';
610
611           "autoname" mangles in enough of the MD5 fingerprint to make your
612           module name unique. Objects created with "autoname" will never get
613           replaced. That also means they will never get cleaned up
614           automatically.
615
616           "autoname" is very useful for small throw away scripts. For more
617           serious things, always use the "name" option.
618
619       "version"
620           Specifies the version number of the Inline extension object. It is
621           used only for modules, and it must match the global variable
622           $VERSION.  Additionally, this option should used if (and only if) a
623           module is being set up to be installed permanently into the Perl
624           sitelib tree using Inline::MakeMaker (NOT used by Inline::Module).
625           Inline will croak if you use it otherwise.
626
627           The presence of the "version" parameter is the official way to let
628           Inline know that your code is an installable/installed module.
629           Inline will never generate an object in the temporary cache
630           ("_Inline/" directory) if "version" is set. It will also never try
631           to recompile a module that was installed into someone's Perl site
632           tree.
633
634           So the basic rule is develop without "version", and deliver with
635           "version".
636
637       "with"
638           "with" can also be used as a configuration option instead of using
639           the special 'with' syntax. Do this if you want to use different
640           sections of Inline code with different modules. (Probably a very
641           rare usage)
642
643               use Event;
644               use Inline C => DATA => with => 'Event';
645
646           Modules specified using the config form of "with" will not be
647           automatically required. You must "use" them yourself.
648
649       "using"
650           You can override modules that get used by ILSMs with the "using"
651           option. This is typically used to override the default parser for
652           Inline::C, but might be used by any ILSM for any purpose.
653
654               use Inline config => using => '::Parser::RecDescent';
655               use Inline C => '...';
656
657           This would tell Inline::C to use Inline::C::Parser::RecDescent.
658
659       "global_load"
660           This option is for compiled languages only. It tells Inline to tell
661           DynaLoader to load an object file in such a way that its symbols
662           can be dynamically resolved by other object files. May not work on
663           all platforms. See the "global" shortcut below.
664
665       "untaint"
666           You can use this option whenever you use Perl's "-T" switch, for
667           taint checking. This option tells Inline to blindly untaint all
668           tainted variables.  (This is generally considered to be an
669           appallingly insecure thing to do, and not to be recommended - but
670           the option is there for you to use if you want.  Please consider
671           using something other than Inline for scripts that need taint
672           checking.) It also turns on "safemode" by default. See the
673           "untaint" shortcut below. You will see warnings about blindly
674           untainting fields in both %ENV and Inline objects. If you want to
675           silence these warnings, set the Config option "no_untaint_warn" =>
676           1. There can be some problems untainting Inline scripts where older
677           versions of Cwd, such as those that shipped with early versions of
678           perl-5.8 (and earlier), are installed. Updating Cwd will probably
679           solve these problems.
680
681       safemode
682           Perform extra safety checking, in an attempt to thwart malicious
683           code. This option cannot guarantee security, but it does turn on
684           all the currently implemented checks. (Currently, the only
685           "currently implemented check" is to ensure that the "directory"
686           option has also been used.)
687
688           There is a slight startup penalty by using "safemode". Also, using
689           "untaint" automatically turns this option on. If you need your code
690           to start faster under "-T" (taint) checking, you'll need to turn
691           this option off manually.  Only do this if you are not worried
692           about security risks. See the "unsafe" shortcut below.
693
694       "force_build"
695           Makes Inline build (compile) the source code every time the program
696           is run.  The default is 0. See the "force" shortcut below.
697
698       "build_noisy"
699           Tells ILSMs that they should dump build messages to the terminal
700           rather than be silent about all the build details.
701
702       "build_timers"
703           Tells ILSMs to print timing information about how long each build
704           phase took.  Usually requires "Time::HiRes".
705
706       "clean_after_build"
707           Tells Inline to clean up the current build area if the build was
708           successful.  Sometimes you want to "disable" this for debugging.
709           Default is 1. See the "noclean" shortcut below.
710
711       "clean_build_area"
712           Tells Inline to clean up the old build areas within the entire
713           Inline "directory". Default is 0. See the "clean" shortcut below.
714
715       "print_info"
716           Tells Inline to print various information about the source code.
717           Default is 0.  See the "info" shortcut below.
718
719       "print_version"
720           Tells Inline to print version info about itself. Default is 0. See
721           the "version" shortcut below.
722
723       "reportbug"
724           Puts Inline into 'reportbug' mode, which is what you want if you
725           desire to report a bug.
726
727       "rewrite_config_file"
728           Default is 0, but setting "rewrite_config_file => 1" will mean that
729           the existing configuration file in the Inline "directory" will be
730           overwritten.  (This is useful if the existing config file is not up
731           to date as regards supported languages.)
732
733       "warnings"
734           This option tells Inline whether to print certain warnings. Default
735           is 1.
736

INLINE CONFIGURATION SHORTCUTS

738       This is a list of all the shortcut configuration options currently
739       available for Inline. Specify them from the command line when running
740       Inline scripts.
741
742           perl -MInline=noclean inline_script.pl
743
744       or
745
746           perl -MInline=info,force,noclean inline_script.pl
747
748       You can specify multiple shortcuts separated by commas. They are not
749       case sensitive. You can also specify shortcuts inside the Inline
750       program like this:
751
752           use Inline 'info', 'force', 'noclean';
753
754       NOTE: If a 'use Inline' statement is used to set shortcuts, it can not
755       be
756             used for additional purposes.
757
758       "clean"
759           Tells Inline to remove any build directories that may be lying
760           around in your build area. Normally these directories get removed
761           immediately after a successful build. Exceptions are when the build
762           fails, or when you use the "noclean" or "reportbug" options.
763
764       "force"
765           Forces the code to be recompiled, even if everything is up to date.
766
767       "global"
768           Turns on the "global_load" option.
769
770       "info"
771           This is a very useful option when you want to know what's going on
772           under the hood. It tells Inline to print helpful information to
773           "STDERR". Among the things that get printed is a list of which
774           Inline functions were successfully bound to Perl.
775
776       "noclean"
777           Tells Inline to leave the build files after compiling.
778
779       "noisy"
780           Use the "build_noisy" option to print messages during a build.
781
782       "reportbug"
783           Puts Inline into "reportbug" mode, which does special processing
784           when you want to report a bug. "reportbug" also automatically
785           forces a build, and doesn't clean up afterwards. This is so that
786           you can tar and mail the build directory to me. "reportbug" will
787           print exact instructions on what to do.  Please read and follow
788           them carefully.
789
790           NOTE: "reportbug" informs you to use the tar command. If your
791           system does not
792                 have tar, please use the equivalent "zip" command.
793
794       "safe"
795           Turns "safemode" on. "untaint" will turn this on automatically.
796           While this mode performs extra security checking, it does not
797           guarantee safety.
798
799       "site_install"
800           This parameter used to be used for creating installable Inline
801           modules. It has been removed from Inline altogether and replaced
802           with a much simpler and more powerful mechanism,
803           "Inline::MakeMaker". See the section below on how to create modules
804           with Inline.
805
806       "_testing"
807           Used internally by Ct09parser.t and Ct10callback.t(in the Inline::C
808           test suite). Setting this option with Inline::C will mean that
809           files named "parser_id" and "void_test" are created in the
810           "./Inline_test" directory, creating that directory if it doesn't
811           already exist. The files (but not the "./Inline_test directory")
812           are cleaned up by calling "Inline::C::_testing_cleanup()". Also
813           used by "t/06rewrite_config.t" to trigger a warning.
814
815       "timers"
816           Turn on "build_timers" to get extra diagnostic info about builds.
817
818       "unsafe"
819           Turns "safemode" off. Use this in combination with "untaint" for
820           slightly faster startup time under "-T". Only use this if you are
821           sure the environment is safe.
822
823       "untaint"
824           Turn the "untaint" option on. Used with "-T" switch. In terms of
825           secure practices, this is definitely not a recommended way of
826           dealing with taint checking, but it's the only option currently
827           available with Inline. Use it at your own risk.
828
829       "version"
830           Tells Inline to report its release version.
831

WRITING MODULES WITH INLINE

833       The current preferred way to author CPAN modules with Inline is to use
834       Inline::Module (distributed separately). Inline ships with
835       Inline::MakeMaker, which helps you set up a Makefile.PL that invokes
836       Inline at install time to compile all the code before it gets
837       installed, but the resulting module still depends on Inline and the
838       language support module like Inline::C. In order to avoid this
839       dependency, what you really want to do is convert your distribution to
840       plain XS before uploading it to CPAN. Inline::Module fills that role,
841       and also integrates well with more modern authoring tools.
842
843       See Inline::Module for details on that approach, or continue reading
844       below for the older Inline::MakeMaker technique.
845
846       Let's say that you wanted to write a module called "Math::Simple".
847       Start by using the following command:
848
849           h2xs -PAXn Math::Simple
850
851       This will generate a bunch of files that form a skeleton of what you
852       need for a distributable module. (Read the h2xs manpage to find out
853       what the options do) Next, modify the "Simple.pm" file to look like
854       this:
855
856           package Math::Simple;
857           $VERSION = '1.23';
858
859           use base 'Exporter';
860           @EXPORT_OK = qw(add subtract);
861           use strict;
862
863           use Inline C => 'DATA',
864                      version => '1.23',
865                      name => 'Math::Simple';
866
867           # The following Inline->init() call is optional - see below for more info.
868           #Inline->init();
869
870           1;
871
872           __DATA__
873
874           =pod
875
876           =cut
877
878           __C__
879           int add(int x, int y) {
880             return x + y;
881           }
882
883           int subtract(int x, int y) {
884             return x - y;
885           }
886
887       The important things to note here are that you must specify a "name"
888       and "version" parameter. The "name" must match your module's package
889       name. The "version" parameter must match your module's $VERSION
890       variable and they must be considered valid by "version::parse".
891
892       NOTE: These are Inline's sanity checks to make sure you know what
893       you're doing
894             before uploading your code to CPAN. They insure that once the
895       module has
896             been installed on someone's system, the module would not get
897             automatically recompiled for any reason. This makes Inline based
898       modules
899             work in exactly the same manner as XS based ones.
900
901       Finally, you need to modify the Makefile.PL. Simply change:
902
903           use ExtUtils::MakeMaker;
904
905       to
906
907           use Inline::MakeMaker;
908
909       And, in order that the module build work correctly in the cpan shell,
910       add the following directive to the Makefile.PL's WriteMakefile():
911
912           CONFIGURE_REQUIRES  =>  {
913               'Inline::MakeMaker'     => 0.45,
914               'ExtUtils::MakeMaker'   => 6.52,
915           },
916
917       This "CONFIGURE_REQUIRES" directive ensures that the cpan shell will
918       install Inline on the user's machine (if it's not already present)
919       before building your Inline-based module. Specifying of
920       "ExtUtils::MakeMaker => 6.52," is optional, and can be omitted if you
921       like. It ensures only that some harmless warnings relating to the
922       "CONFIGURE_REQUIRES" directive won't be emitted during the building of
923       the module. It also means, of course, that ExtUtils::Makemaker will
924       first be updated on the user's machine unless the user already has
925       version 6.52 or later.
926
927       If the "Inline->init();" is not done then, having installed
928       Math::Simple, a warning that "One or more DATA sections were not
929       processed by Inline" will appear when (and only when) Math::Simple is
930       loaded by a "require call. It's a harmless warning - and if you're
931       prepared to live with it, then there's no need to make the
932       "Inline->init();" call.
933
934       When the person installing "Math::Simple" does a ""make"", the
935       generated Makefile will invoke Inline in such a way that the C code
936       will be compiled and the executable code will be placed into the
937       "./blib" directory. Then when a ""make install"" is done, the module
938       will be copied into the appropriate Perl sitelib directory (which is
939       where an installed module should go).
940
941       Now all you need to do is:
942
943           perl Makefile.PL
944           make dist
945
946       That will generate the file "Math-Simple-0.20.tar.gz" which is a
947       distributable package. (It will also generate some harmless warnings in
948       relation to "CONFIGURE_REQUIRES" unless the version of your
949       ExtUtils::MakeMaker is 6.52 or later.) That's all there is to it.
950
951       IMPORTANT NOTE: Although the above steps will produce a workable
952       module, you still have a few more responsibilities as a budding new
953       CPAN author. You need to write lots of documentation and write lots of
954       tests. Take a look at some of the better CPAN modules for ideas on
955       creating a killer test harness.  Actually, don't listen to me, go read
956       these:
957
958       ·   perldoc perlnewmod
959
960       ·   <http://www.cpan.org/modules/04pause.html>
961
962       ·   <http://www.cpan.org/modules/00modlist.long.html>
963

HOW INLINE WORKS

965       In reality, Inline just automates everything you would need to do if
966       you were going to do it by hand (using XS, etc).
967
968       Inline performs the following steps:
969
970       ·   Receive the Source Code
971
972           Inline gets the source code from your script or module with a
973           statements like the following:
974
975               use Inline C => "Source-Code";
976
977           or
978
979               use Inline;
980               bind Inline C => "Source-Code";
981
982           where "C" is the programming language of the source code, and
983           "Source- Code" is a string, a file name, an array reference, or the
984           special 'DATA' keyword.
985
986           Since Inline is coded in a ""use"" statement, everything is done
987           during Perl's compile time. If anything needs to be done that will
988           affect the "Source- Code", it needs to be done in a "BEGIN" block
989           that is before the ""use Inline ..."" statement. If you really need
990           to specify code to Inline at runtime, you can use the "bind()"
991           method.
992
993           Source code that is stowed in the 'DATA' section of your code, is
994           read in by an "INIT" subroutine in Inline. That's because the
995           "DATA" filehandle is not available at compile time.
996
997       ·   Check if the Source Code has been Built
998
999           Inline only needs to build the source code if it has not yet been
1000           built. It accomplishes this seemingly magical task in an extremely
1001           simple and straightforward manner. It runs the source text through
1002           the "Digest::MD5" module to produce a 128-bit "fingerprint" which
1003           is virtually unique. The fingerprint along with a bunch of other
1004           contingency information is stored in a ".inl" file that sits next
1005           to your executable object. For instance, the "C" code from a script
1006           called "example.pl" might create these files:
1007
1008               example_pl_3a9a.so
1009               example_pl_3a9a.inl
1010
1011           If all the contingency information matches the values stored in the
1012           ".inl" file, then proceed to step 8. (No compilation is necessary)
1013
1014       ·   Find a Place to Build and Install
1015
1016           At this point Inline knows it needs to build the source code. The
1017           first thing to figure out is where to create the great big mess
1018           associated with compilation, and where to put the object when it's
1019           done.
1020
1021           By default Inline will try to build and install under the first
1022           place that meets one of the following conditions:
1023
1024           1.  The DIRECTORY= config option; if specified
1025
1026           2.  The "PERL_INLINE_DIRECTORY" environment variable; if set
1027
1028           3.  ".Inline/" (in current directory); if exists and "$PWD !=
1029               $HOME"
1030
1031           4.  bin.Inline (in directory of your script); if exists
1032
1033           5.  "~/.Inline/" - if exists
1034
1035           6.  "./_Inline/" - if exists
1036
1037           7.  "bin/_Inline" - if exists
1038
1039           8.  Create "./_Inline/" - if possible
1040
1041           9.  Create "bin/_Inline/" - if possible
1042
1043           Failing that, Inline will croak. This is rare and easily remedied
1044           by just making a directory that Inline will use.
1045
1046           If the "PERL_INSTALL_ROOT" Environment Variable has been set, you
1047           will need to make special provision for that if the 'make install'
1048           phase of your Inline scripts are to succeed.
1049
1050           If the module option is being compiled for permanent installation,
1051           then Inline will only use "./_Inline/" to build in, and the
1052           $Config{installsitearch} directory to install the executable in.
1053           This action is caused by Inline::MakeMaker, and is intended to be
1054           used in modules that are to be distributed on the CPAN, so that
1055           they get installed in the proper place.
1056
1057       ·   Parse the Source for Semantic Cues
1058
1059           Inline::C uses the module "Parse::RecDescent" to parse through your
1060           chunks of C source code and look for things that it can create run-
1061           time bindings to. In "C" it looks for all of the function
1062           definitions and breaks them down into names and data types. These
1063           elements are used to correctly bind the "C" function to a "Perl"
1064           subroutine. Other Inline languages like Python and Java actually
1065           use the "python" and "javac" modules to parse the Inline code.
1066
1067       ·   Create the Build Environment
1068
1069           Now Inline can take all of the gathered information and create an
1070           environment to build your source code into an executable. Without
1071           going into all the details, it just creates the appropriate
1072           directories, creates the appropriate source files including an XS
1073           file (for C) and a "Makefile.PL".
1074
1075       ·   Build the Code and Install the Executable
1076
1077           The planets are in alignment. Now for the easy part. Inline just
1078           does what you would do to install a module. "`perl Makefile.PL &&
1079           make && make test && make install>". If something goes awry, Inline
1080           will croak with a message indicating where to look for more info.
1081
1082       ·   Tidy Up
1083
1084           By default, Inline will remove all of the mess created by the build
1085           process, assuming that everything worked. If the build fails,
1086           Inline will leave everything intact, so that you can debug your
1087           errors. Setting the "noclean" shortcut option will also stop Inline
1088           from cleaning up.
1089
1090       ·   DynaLoad the Executable
1091
1092           For C (and C++), Inline uses the "DynaLoader::bootstrap" method to
1093           pull your external module into "Perl" space. Now you can call all
1094           of your external functions like Perl subroutines.
1095
1096           Other languages like Python and Java, provide their own loaders.
1097

SEE ALSO

1099       For information about using Inline with C see Inline::C.
1100
1101       For sample programs using Inline with C see Inline::C-Cookbook.
1102
1103       For "Formerly Answered Questions" about Inline, see Inline-FAQ.
1104
1105       For information on supported languages and platforms see Inline-
1106       Support.
1107
1108       For information on writing your own Inline Language Support Module, see
1109       Inline-API.
1110
1111       Inline's mailing list is inline@perl.org
1112
1113       To subscribe, send email to inline-subscribe@perl.org
1114

BUGS AND DEFICIENCIES

1116       When reporting a bug, please do the following:
1117
1118       ·   Put "use Inline 'reportbug';" at the top of your code, or use the
1119           command line option "perl -MInline=reportbug ...".
1120
1121       ·   Run your code.
1122
1123       ·   Follow the printed directions.
1124

AUTHOR

1126       Ingy döt Net <ingy@cpan.org>
1127
1128       Sisyphus <sisyphus@cpan.org> fixed some bugs and is current co-
1129       maintainer.
1130
1132       ·   Copyright 2000-2019. Ingy döt Net.
1133
1134       ·   Copyright 2008, 2010-2014. Sisyphus.
1135
1136       This program is free software; you can redistribute it and/or modify it
1137       under the same terms as Perl itself.
1138
1139       See <http://www.perl.com/perl/misc/Artistic.html>
1140
1141
1142
1143perl v5.30.0                      2019-07-26                         Inline(3)
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