1glmatrix(6x) XScreenSaver manual glmatrix(6x)
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6 glmatrix - simulates the title sequence effect of the movie
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9 glmatrix [-display host:display.screen] [-window] [-root] [-install]
10 [-visual visual] [-delay usecs] [-density percentage] [-top | -bottom |
11 -both] [-small | -large] [-trace] [-phone number] [-wireframe] [-fps]
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14 The glmatrix program draws dropping characters similar to what is seen
15 in the title sequence of the Wachowski brothers' film, "The Matrix".
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17 Also see xmatrix(6x) for a 2D rendering of the similar effect that
18 appeared on the computer monitors actually in the movie.
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21 glmatrix accepts the following options:
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23 -window Draw on a newly-created window. This is the default.
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25 -root Draw on the root window.
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27 -install
28 Install a private colormap for the window.
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30 -visual visual
31 Specify which visual to use. Legal values are the name of a
32 visual class, or the id number (decimal or hex) of a specific
33 visual.
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35 -delay usecs
36 The delay between frames of the animation, in microseconds:
37 default 30000.
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39 -speed ratio
40 How fast the glyphs should move; default 1.0. 2.0 means twice
41 as fast, 0.5 means half as fast.
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43 -density percentage
44 The approximate percentage of the screen that should be filled
45 with characters at any given time. Default 20%.
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47 -no-fog By default, glyphs are dimmer the farther away they are. This
48 argument disables that.
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50 -no-waves
51 By default, waves of color roll down the columns of glyphs.
52 This argument disables that.
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54 -binary Instead of displaying Matrix glyphs, only display ones and
55 zeros.
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57 -hexadecimal
58 Instead of displaying Matrix glyphs, display hexadecimal dig‐
59 its.
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61 -dna Instead of displaying Matrix glyphs, display genetic code (gua‐
62 nine, adenine, thymine, and cytosine.)
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64 -wireframe
65 Just draw boxes instead of textured characters.
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67 -fps Display a running tally of how many frames per second are being
68 rendered. In conjunction with -delay 0, this can be a useful
69 benchmark of your GL performance.
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72 DISPLAY to get the default host and display number.
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74 XENVIRONMENT
75 to get the name of a resource file that overrides the global
76 resources stored in the RESOURCE_MANAGER property.
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79 xmatrix(6x), X(1), xscreensaver(1)
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82 Copyright © 1999-2003 by Jamie Zawinski. Permission to use, copy, mod‐
83 ify, distribute, and sell this software and its documentation for any
84 purpose is hereby granted without fee, provided that the above copy‐
85 right notice appear in all copies and that both that copyright notice
86 and this permission notice appear in supporting documentation. No rep‐
87 resentations are made about the suitability of this software for any
88 purpose. It is provided "as is" without express or implied warranty.
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91 Jamie Zawinski <jwz@jwz.org>, 8-Jun-2003.
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95X Version 11 5.05-3 (06-Apr-2008) glmatrix(6x)