1flipscreen3d(6x) XScreenSaver manual flipscreen3d(6x)
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6 flipscreen3d - rotates an image of the screen through 3 dimensions.
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9 flipscreen3d [-display host:display.screen] [-visual visual] [-window]
10 [-root] [-delay number] [-no-rotate] [-wireframe] [-fps]
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13 Grabs an image of the desktop, turns it into a GL texture map, and
14 spins it around and deforms it in various ways.
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17 -visual visual
18 Specify which visual to use. Legal values are the name of a
19 visual class, or the id number (decimal or hex) of a specific
20 visual.
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22 -window Draw on a newly-created window. This is the default.
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24 -root Draw on the root window.
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26 -delay number
27 Per-frame delay, in microseconds. Default: 20000 (0.02 sec‐
28 onds.).
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30 -rotate | -no-rotate
31 Whether to rotate.
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33 -wireframe
34 Just render boxes instead of textures (for debugging).
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36 -fps | -no-fps
37 Whether to show a frames-per-second display at the bottom of
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41 DISPLAY to get the default host and display number.
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43 XENVIRONMENT
44 to get the name of a resource file that overrides the global
45 resources stored in the RESOURCE_MANAGER property.
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48 X(1), xscreensaver(1)
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51 Copyright © 2002 by Ben Buxton. Permission to use, copy, modify, dis‐
52 tribute, and sell this software and its documentation for any purpose
53 is hereby granted without fee, provided that the above copyright notice
54 appear in all copies and that both that copyright notice and this per‐
55 mission notice appear in supporting documentation. No representations
56 are made about the suitability of this software for any purpose. It is
57 provided "as is" without express or implied warranty.
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60 Ben Buxton.
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64X Version 11 5.05-3 (06-Apr-2008) flipscreen3d(6x)