1color_map(3)                    Allegro manual                    color_map(3)
2
3
4

NAME

6       color_map  -  Global  pointer  to the color mapping table. Allegro game
7       programming library.
8

SYNOPSIS

10       #include <allegro.h>
11
12
13       extern COLOR_MAP *color_map;
14

DESCRIPTION

16       Global pointer to the color mapping table. You must allocate  your  own
17       COLOR_MAP  either  statically  or  dynamically  and set color_map to it
18       before using any translucent or lit drawing functions  in  a  256-color
19       video mode! Example:
20
21          color_map = malloc(sizeof(COLOR_MAP));
22          if (!color_map)
23             abort_on_error("Not enough memory for color map!");
24
25

SEE ALSO

27       create_color_table(3),   create_light_table(3),  create_trans_table(3),
28       create_blender_table(3),  set_trans_blender(3),   draw_trans_sprite(3),
29       draw_lit_sprite(3),  draw_gouraud_sprite(3),  drawing_mode(3), ex3d(3),
30       excolmap(3), exlights(3), exshade(3), extrans(3)
31
32
33
34Allegro                          version 4.2.3                    color_map(3)
Impressum