1destroy_compiled_sprite(3) Allegro manual destroy_compiled_sprite(3)
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6 destroy_compiled_sprite - Destroys a compiled sprite. Allegro game pro‐
7 gramming library.
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10 #include <allegro.h>
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13 void destroy_compiled_sprite(COMPILED_SPRITE *sprite);
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16 Destroys a compiled sprite structure previously returned by get_com‐
17 piled_sprite(). If you pass a NULL pointer this function won't do any‐
18 thing. Use this once you are done with a compiled sprite to avoid mem‐
19 ory leaks in your program.
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23 get_compiled_sprite(3)
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27Allegro version 4.2.3 destroy_compiled_sprite(3)