1destroy_compiled_sprite(3)      Allegro manual      destroy_compiled_sprite(3)
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NAME

6       destroy_compiled_sprite - Destroys a compiled sprite. Allegro game pro‐
7       gramming library.
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SYNOPSIS

10       #include <allegro.h>
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13       void destroy_compiled_sprite(COMPILED_SPRITE *sprite);
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DESCRIPTION

16       Destroys a compiled sprite structure previously  returned  by  get_com‐
17       piled_sprite().  If you pass a NULL pointer this function won't do any‐
18       thing. Use this once you are done with a compiled sprite to avoid  mem‐
19       ory leaks in your program.
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SEE ALSO

23       get_compiled_sprite(3)
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27Allegro                          version 4.2.2      destroy_compiled_sprite(3)
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