1exdbuf(3) Allegro manual exdbuf(3)
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6 exdbuf - How to use double buffering to avoid flicker. Allegro game
7 programming library.
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10 #include <allegro.h>
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13 Example exdbuf
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16 This program demonstrates the use of double buffering. It moves a cir‐
17 cle across the screen, first just erasing and redrawing directly to the
18 screen, then with a double buffer.
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22 BITMAP(3), END_OF_MAIN(3), SCREEN_H(3), SCREEN_W(3), acquire_screen(3),
23 allegro_error(3), allegro_init(3), allegro_message(3), blit(3), circle‐
24 fill(3), clear_keybuf(3), clear_to_color(3), create_bitmap(3), desk‐
25 top_palette(3), destroy_bitmap(3), font(3), install_keyboard(3),
26 install_timer(3), keypressed(3), makecol(3), release_screen(3),
27 retrace_count(3), screen(3), set_gfx_mode(3), set_palette(3),
28 textprintf_ex(3)
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32Allegro version 4.2.3 exdbuf(3)