1exdbuf(3)                       Allegro manual                       exdbuf(3)
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NAME

6       exdbuf  -  How  to  use double buffering to avoid flicker. Allegro game
7       programming library.
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SYNOPSIS

10       #include <allegro.h>
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13       Example exdbuf
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DESCRIPTION

16       This program demonstrates the use of double buffering.  It moves a cir‐
17       cle across the screen, first just erasing and redrawing directly to the
18       screen, then with a double buffer.
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SEE ALSO

22       BITMAP(3), END_OF_MAIN(3), SCREEN_H(3), SCREEN_W(3), acquire_screen(3),
23       allegro_error(3), allegro_init(3), allegro_message(3), blit(3), circle‐
24       fill(3), clear_keybuf(3),  clear_to_color(3),  create_bitmap(3),  desk‐
25       top_palette(3),    destroy_bitmap(3),   font(3),   install_keyboard(3),
26       install_timer(3),   keypressed(3),    makecol(3),    release_screen(3),
27       retrace_count(3),     screen(3),    set_gfx_mode(3),    set_palette(3),
28       textprintf_ex(3)
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32Allegro                          version 4.2.2                       exdbuf(3)
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