1exstream(3) Allegro manual exstream(3)
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6 exstream - Playing audio streams. Allegro game programming library.
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9 #include <allegro.h>
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12 Example exstream
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15 This program shows how to use the audio stream functions to transfer
16 large blocks of sample data to the sound card. In this case, the sample
17 data is generated during runtime, and the resulting sound reminds of a
18 car engine when you are accelerating.
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22 AUDIOSTREAM(3), END_OF_MAIN(3), SCREEN_H(3), SCREEN_W(3), alle‐
23 gro_error(3), allegro_init(3), allegro_message(3), clear_to_color(3),
24 desktop_palette(3), font(3), free_audio_stream_buffer(3),
25 get_audio_stream_buffer(3), install_keyboard(3), install_sound(3),
26 install_timer(3), keypressed(3), makecol(3), play_audio_stream(3),
27 readkey(3), screen(3), set_gfx_mode(3), set_palette(3),
28 stop_audio_stream(3), textprintf_centre_ex(3), voice_start(3),
29 voice_stop(3)
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33Allegro version 4.2.3 exstream(3)