1poll_keyboard(3) Allegro manual poll_keyboard(3)
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6 poll_keyboard - Polls the keyboard. Allegro game programming library.
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9 #include <allegro.h>
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12 int poll_keyboard();
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15 Wherever possible, Allegro will read the keyboard input asynchronously
16 (ie. from inside an interrupt handler), but on some platforms that may
17 not be possible, in which case you must call this routine at regular
18 intervals to update the keyboard state variables.
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20 To help you test your keyboard polling code even if you are programming
21 on a platform that doesn't require it, after the first time that you
22 call this function Allegro will switch into polling mode, so from that
23 point onwards you will have to call this routine in order to get any
24 keyboard input at all, regardless of whether the current driver actu‐
25 ally needs to be polled or not.
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27 The keypressed(), readkey(), and ureadkey() functions call poll_key‐
28 board() automatically, so you only need to use this function when
29 accessing the key[] array and key_shifts variable.
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32 Returns zero on success, or a negative number on failure (ie. no key‐
33 board driver installed).
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37 keyboard_needs_poll(3), install_keyboard(3), key(3), key_shifts(3),
38 excamera(3), exsample(3), exstars(3)
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42Allegro version 4.2.3 poll_keyboard(3)