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2FROZEN-BUBBLE(6) The Frozen-Bubble game FROZEN-BUBBLE(6)
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7 frozen-bubble - arcade/reflex game
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11 frozen-bubble [OPTION]...
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15 The Frozen-Bubble game is a free software implementation of a popular
16 arcade/reflex game. The game mainly consists of firing randomly chosen
17 bubbles across the board. If the shoot ends up having a clump of at
18 least 3 bubbles of the same color, they all pop. If some bubbles were
19 sticked only on the popping clump, they fall. In 1-player mode, the
20 goal is to pop all the bubbles on the board as quickly as possible. In
21 2-players or network mode, you have to get your opponent to "die"
22 before you.
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26 The default controlling mechanism is through the keyboard, but you can
27 play with a joystick or a joypad if it is supported by the system (use
28 the commandline option -ji to make sure frozen-bubble detected your
29 joysticks). A key (or a joystick direction or button) is needed for
30 moving the aim to the left, moving the aim to the right, center, and
31 fire.
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35 In single player mode, as a beginner the best training is to choose
36 Play Default Levelset, which lets you run through 100 levels of an
37 increasing difficulty. Pop all the bubbles of each level to advance to
38 the next level.
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40 If you want to train for multiplayer, choose Multiplayer Training which
41 reproduces the conditions of 2-player or network mode; the only differ‐
42 ence is that created malus bubbles are counted in your score, and you
43 must get the highest score you can in 2 minutes.
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47 In 2-players mode, you can play against a friend (or a foe, actually)
48 on the same computer. The board is populated with random bubbles, and
49 your goal is to make big clumps to send malus bubbles to your opponent.
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53 If your computer has networking, you can choose LAN GAME to play games
54 against others on your local network (up to 5 players). Frozen-Bubble
55 will look for a game server on the local network with a UDP broadcast,
56 connect to it if found, or start a new game server if not found.
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58 If your computer is connected to Internet, you can choose NET GAME to
59 play against others on Earth (or beyond?). Frozen-Bubble will retrieve
60 the server list from the master server and propose you to choose
61 between available servers. The flag in front of a server indicates the
62 preferred language for chatting with others before the game is started.
63 The ping is the roundtrip when talking with the server, choose a low
64 ping when possible.
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68 --help show command-line options summary
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70 --fullscreen
71 start the game in fullscreen mode
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73 --no-fullscreen
74 don't start the game in fullscreen mode
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76 --no-sound
77 disable music and sound effects
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79 --no-music
80 disable music (but not sound effects)
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82 --no-sfx
83 disable sound effects (but not music)
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85 --playlist directory
86 use all files of the given directory as music files and play
87 them
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89 --playlist file
90 use all files listed in the given file as music files and play
91 them
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93 --slow-machine
94 use this option if frozen-bubble runs too slowly on your machine
95 (disables a few animations)
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97 --very-slow-machine
98 same as before, if it is not enough (disables all that can be
99 disabled)
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101 --solo directly start solo (1p) game, with random levels
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103 --direct
104 directly start 2p game (don't display menu)
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106 --gameserver host[:port]
107 directly start NET/LAN game connecting to this game server (if
108 port is omitted, default port is used)
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110 --chain-reaction
111 enable chain-reaction
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113 --level number
114 start directly the game, at level number
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116 --colour-blind
117 use special bubbles for colourblind people
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119 --no-time-limit
120 disable time limit for shooting (e.g. kids mode)
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122 --player-malus number
123 add number malus to the left player (can be negative - doesn't
124 work in network mode)
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126 --mp-training-difficulty number
127 set the average duration between receiving malus bubbles in 1
128 player multiplayer training (default 30 (= every 30 seconds on
129 average), the lower the harder)
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131 --joysticks-info
132 print information about detected joystick(s) on startup (if
133 Frozen-Bubble doesn't see your joysticks/joypads, try loading
134 the joydev module with modprobe joydev as root, then retry)
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136 --no-echo
137 when sound is enabled, disable echoing each typed character with
138 a typewriter sound (it may get on your nerves)
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140 --my-nick nick
141 for NET/LAN games, use this nick instead of username (max 10
142 chars, ASCII alphanumeric plus dash and underscore only) -
143 notice that the /nick command is also available when connected
144 to a server to set your nick
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146 --private
147 after connecting to a server for a NET game, don't use
148 http://hostip.info/ to retrieve your geographical position to
149 send it to other players
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151 --record directory
152 specify the recording directory (normally, records are saved in
153 the directory '.frozen-bubble/records' down your home directory)
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155 --auto-record
156 automatically record all applicable games (normally, a record is
157 triggered by hitting the Print Screen key during a game)
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159 --comment '...'
160 add the comment enclosed between simple quotes to records (must
161 not contain anything else than ASCII), it will be shown on con‐
162 sole when playing back the record later
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164 --replay record_file|URL
165 playback the specified record file
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167 --save-frames directory
168 specify a directory where all (game) frames will be recorded; as
169 the game is slowed down, can only be used with --replay; warn‐
170 ing, output is huge as 50 frames of each 900 KB are saved per
171 second (e.g. 43 MB per second); a typical use case is then to
172 build a video out of the frames with e.g. this kind of command:
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174 mencoder mf:///tmp/fbframes/frame* -mf fps=50 -o /tmp/output.avi
175 -ovc lavc -lavcopts vcodec=mpeg4
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179 Written by Guillaume Cottenceau. This manual page was originally writ‐
180 ten by Josselin Mouette <josselin.mouette at ens-lyon.org>.
181 Visit official homepage: http://www.frozen-bubble.org/
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185 frozen-bubble-editor(6)
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189 Copyright © 2000-2008 The Frozen-Bubble Team.
190 This is Free Software; this software is licensed under the GPL version
191 2, as published by the Free Software Foundation. There is NO warranty;
192 not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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196FB June, 2008 FROZEN-BUBBLE(6)