1exflame(3) Allegro manual exflame(3)
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6 exflame - How to write directly to video memory improving performance.
7 Allegro game programming library.
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10 #include <allegro.h>
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13 Example exflame
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16 This program demonstrates how to write directly to video memory. It
17 implements a simple fire effect, first by calling getpixel() and put‐
18 pixel(), then by accessing video memory directly a byte at a time, and
19 finally using block memory copy operations.
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23 END_OF_MAIN(3), PALETTE(3), SCREEN_H(3), SCREEN_W(3),
24 acquire_screen(3), allegro_error(3), allegro_init(3), allegro_mes‐
25 sage(3), bmp_read_line(3), bmp_unwrite_line(3), bmp_write_line(3),
26 clear_keybuf(3), font(3), getpixel(3), install_keyboard(3), key‐
27 pressed(3), line(3), makecol(3), putpixel(3), release_screen(3),
28 screen(3), set_gfx_mode(3), set_palette(3), textout_ex(3)
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32Allegro version 4.2.3 exflame(3)