1USING(6) Games USING(6)
2
3
4
6 Using - G3D Model editor for the popular 3D realtime strategy game
7
9 Using wxWidgets version [3.0.5.0]
10
11 megaglest_g3dviewer v3.13.0, [Using wxWidgets 3.0.5] usage:
12
13 megaglest_g3dviewer [G3D FILE]
14
15 Displays glest 3D-models and unit/projectile/splash particle systems.
16 rotate with left mouse button, zoom with right mouse button or mouse‐
17 wheel. Use ctrl to load more than one particle system. Press R to
18 restart particles, this also reloads all files if they are changed.
19
20 optionally you may use any of the following: Parameter:
21 Description: ---------------------- ------------ --help
22 displays this help text. --load-unit=x
23
24 Auto load the unit / skill information specified
25 in path/filename x Where x is a g3d filename to load separated
26 with a comma and one or more skill names to try loading: exam‐
27 ple:
28
29 megaglest_g3dviewer --load-unit=techs/megapack/fac‐
30 tions/tech/units/battle_machine,attack_skill,stop_skill
31
32 --load-model=x Auto load the model specified in
33 path/filename x
34
35 Where x is a g3d filename to load:
36 example:
37
38 megaglest_g3dviewer --load-model=techs/megapack/fac‐
39 tions/tech/units/battle_machine/models/battle_machine_dying.g3d
40
41 --load-model-animation-value=x Animation value when loading a model
42
43 Where x is a decimal value from -1.0 to 1.0:
44 example:
45
46 megaglest_g3dviewer --load-model-animation-value=0.5
47
48 --auto-screenshot=x
49
50 Automatically takes a screenshot of the items you
51 are loading. Where x is a comma-delimited list of one or more
52
53 of the optional settings:
54 transparent, enable_grid, enable_wireframe, enable_normals, dis‐
55 able_grid, disable_wireframe, disable_normals, saveas-<file‐
56 name>, resize-wxh example:
57
58 megaglest_g3dviewer --auto-screenshot=transparent,dis‐
59 able_grid,saveas-test.png,resize-800x600
60 --load-model=techs/megapack/factions/tech/units/bat‐
61 tle_machine/models/battle_machine_dying.g3d
62
63 --load-particle=x
64
65 Auto load the particle specified in path/filename x
66 Where x is a Particle XML filename to load: example:
67
68 megaglest_g3dviewer --load-particle=techs/megapack/factions/per‐
69 sian/units/genie/glow_particles.xml
70
71 --load-projectile-particle=x
72
73 Auto load the projectile particle specified in
74 path/filename x Where x is a Projectile Particle Definition XML
75
76 filename to load:
77 example:
78
79 megaglest_g3dviewer --load-projectile-particle=techs/mega‐
80 pack/factions/persian/units/genie/particle_proj.xml
81
82 --load-splash-particle=x
83
84 Auto load the splash particle specified in
85 path/filename x Where x is a Splash Particle Definition XML
86
87 filename to load:
88 example:
89
90 megaglest_g3dviewer --load-splash-particle=techs/megapack/fac‐
91 tions/persian/units/genie/particle_splash.xml
92
93 --load-particle-loop-value=x
94
95 Particle loop value when loading one or more
96 particles Where x is an integer value from 1 to particle count:
97 example:
98
99 megaglest_g3dviewer --load-particle-loop-value=25
100
101 --zoom-value=x Zoom value when loading a model
102
103 Where x is a decimal value from 0.1 to 10.0:
104 example:
105
106 megaglest_g3dviewer --zoom-value=4.2
107
108 --rotate-x-value=x X Coordinate Rotation value when load‐
109 ing a model
110
111 Where x is a decimal value from -10.0 to 10.0:
112 example:
113
114 megaglest_g3dviewer --rotate-x-value=2.2
115
116 --rotate-y-value=x Y Coordinate Rotation value when load‐
117 ing a model
118
119 Where x is a decimal value from -10.0 to 10.0:
120 example:
121
122 megaglest_g3dviewer --rotate-y-value=2.2
123
124 --screenshot-format=x Specify which image format to use for
125 screenshots.
126
127 Where x is one of the following supported formats
128 png,jpg,tga,bmp *NOTE: png is the default (and supports trans‐
129 parency) example:
130
131 megaglest_g3dviewer --screenshot-format=jpg
132
133 Invalid argument: --version
134
135 megaglest_g3dviewer v3.13.0, [Using wxWidgets 3.0.5] usage:
136
137 megaglest_g3dviewer [G3D FILE]
138
139 Displays glest 3D-models and unit/projectile/splash particle systems.
140 rotate with left mouse button, zoom with right mouse button or mouse‐
141 wheel. Use ctrl to load more than one particle system. Press R to
142 restart particles, this also reloads all files if they are changed.
143
144 optionally you may use any of the following: Parameter:
145 Description: ---------------------- ------------ --help
146 displays this help text. --load-unit=x
147
148 Auto load the unit / skill information specified
149 in path/filename x Where x is a g3d filename to load separated
150 with a comma and one or more skill names to try loading: exam‐
151 ple:
152
153 megaglest_g3dviewer --load-unit=techs/megapack/fac‐
154 tions/tech/units/battle_machine,attack_skill,stop_skill
155
156 --load-model=x Auto load the model specified in
157 path/filename x
158
159 Where x is a g3d filename to load:
160 example:
161
162 megaglest_g3dviewer --load-model=techs/megapack/fac‐
163 tions/tech/units/battle_machine/models/battle_machine_dying.g3d
164
165 --load-model-animation-value=x Animation value when loading a model
166
167 Where x is a decimal value from -1.0 to 1.0:
168 example:
169
170 megaglest_g3dviewer --load-model-animation-value=0.5
171
172 --auto-screenshot=x
173
174 Automatically takes a screenshot of the items you
175 are loading. Where x is a comma-delimited list of one or more
176
177 of the optional settings:
178 transparent, enable_grid, enable_wireframe, enable_normals, dis‐
179 able_grid, disable_wireframe, disable_normals, saveas-<file‐
180 name>, resize-wxh example:
181
182 megaglest_g3dviewer --auto-screenshot=transparent,dis‐
183 able_grid,saveas-test.png,resize-800x600
184 --load-model=techs/megapack/factions/tech/units/bat‐
185 tle_machine/models/battle_machine_dying.g3d
186
187 --load-particle=x
188
189 Auto load the particle specified in path/filename x
190 Where x is a Particle XML filename to load: example:
191
192 megaglest_g3dviewer --load-particle=techs/megapack/factions/per‐
193 sian/units/genie/glow_particles.xml
194
195 --load-projectile-particle=x
196
197 Auto load the projectile particle specified in
198 path/filename x Where x is a Projectile Particle Definition XML
199
200 filename to load:
201 example:
202
203 megaglest_g3dviewer --load-projectile-particle=techs/mega‐
204 pack/factions/persian/units/genie/particle_proj.xml
205
206 --load-splash-particle=x
207
208 Auto load the splash particle specified in
209 path/filename x Where x is a Splash Particle Definition XML
210
211 filename to load:
212 example:
213
214 megaglest_g3dviewer --load-splash-particle=techs/megapack/fac‐
215 tions/persian/units/genie/particle_splash.xml
216
217 --load-particle-loop-value=x
218
219 Particle loop value when loading one or more
220 particles Where x is an integer value from 1 to particle count:
221 example:
222
223 megaglest_g3dviewer --load-particle-loop-value=25
224
225 --zoom-value=x Zoom value when loading a model
226
227 Where x is a decimal value from 0.1 to 10.0:
228 example:
229
230 megaglest_g3dviewer --zoom-value=4.2
231
232 --rotate-x-value=x X Coordinate Rotation value when load‐
233 ing a model
234
235 Where x is a decimal value from -10.0 to 10.0:
236 example:
237
238 megaglest_g3dviewer --rotate-x-value=2.2
239
240 --rotate-y-value=x Y Coordinate Rotation value when load‐
241 ing a model
242
243 Where x is a decimal value from -10.0 to 10.0:
244 example:
245
246 megaglest_g3dviewer --rotate-y-value=2.2
247
248 --screenshot-format=x Specify which image format to use for
249 screenshots.
250
251 Where x is one of the following supported formats
252 png,jpg,tga,bmp *NOTE: png is the default (and supports trans‐
253 parency) example:
254
255 megaglest_g3dviewer --screenshot-format=jpg
256
257
258
259Using wxWidgets version [3.0.5.0]November 2020 USING(6)