1SDL_GetKeyState(3) SDL API Reference SDL_GetKeyState(3)
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6 SDL_GetKeyState - Get a snapshot of the current keyboard state
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9 #include "SDL.h"
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11 Uint8 *SDL_GetKeyState(int *numkeys);
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14 Gets a snapshot of the current keyboard state. The current state is
15 return as a pointer to an array, the size of this array is stored in
16 numkeys. The array is indexed by the SDLK_* symbols. A value of 1 means
17 the key is pressed and a value of 0 means its not. The pointer returned
18 is a pointer to an internal SDL array and should not be freed by the
19 caller.
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21 Note:
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23 Use SDL_PumpEvents to update the state array.
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26 Uint8 *keystate = SDL_GetKeyState(NULL);
27 if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed.
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31 SDL Key Symbols, SDL_PumpEvents
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35SDL Tue 11 Sep 2001, 22:59 SDL_GetKeyState(3)