1starwars(6x) XScreenSaver manual starwars(6x)
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6 starwars - draws a perspective text crawl, like at the beginning of the
7 movie
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10 starwars [-display host:display.screen] [-window] [-root] [-visual vis‐
11 ual] [-delay microseconds] [-program command] [-size integer ] [-col‐
12 umns integer] [-wrap | -no-wrap] [-left | -center | -right] [-lines in‐
13 teger] [-spin float] [-steps integer] [-delay usecs] [-font xlfd]
14 [-no-textures] [-no-smooth] [-no-thick] [-fps]
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17 The starwars program runs another program to generate a stream of text,
18 then animates that text receeding into the background at an angle, in
19 front of a star field.
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22 starwars accepts the following options:
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24 -window Draw on a newly-created window. This is the default.
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26 -root Draw on the root window.
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28 -install
29 Install a private colormap for the window.
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31 -visual visual
32 Specify which visual to use. Legal values are the name of a
33 visual class, or the id number (decimal or hex) of a specific
34 visual.
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36 -program sh-command
37 The command to run to generate the text to display. This op‐
38 tion may be any string acceptable to /bin/sh. The program will
39 be run at the end of a pipe, and any characters that it prints
40 to stdout will be printed on the starwars window. If the pro‐
41 gram exits, it will be launched again after we have processed
42 all the text it produced.
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44 Note that starwars is not a terminal emulator: programs that
45 try to directly address the screen will not do what you might
46 expect. This program merely draws the characters on the screen
47 left to right, top to bottom, in perspective. Lines (may) wrap
48 when they reach the right edge.
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50 In other words, programs like fortune(1) will work, but pro‐
51 grams like top(1) won't.
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53 Some examples:
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55 starwars -program 'cat /usr/src/linux*/README'
56 starwars -columns 30 -program 'ping www.starwars.com'
57 starwars -left -no-wrap -program 'ps -auxwwf'
58 starwars -left -no-wrap -columns 45 -program 'top -bn1'
59 starwars -left -columns 40 -program 'od -txC /dev/urandom'
60 starwars -font fixed -program 'od -txC /dev/urandom'
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63 -size integer
64 How large a font to use, in points. (Well, in some arbitrary
65 unit we're calling "points" for the sake of argument.) De‐
66 fault: 24.
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68 -columns integer
69 How many columns of text should be visible on the bottom line
70 of the screen. Default: 60.
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72 Only one of -columns and -size may be specified; if both are
73 specified, -columns takes priority.
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75 -wrap Word-wrap lines when they reach the rightmost column. This is
76 the default.
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78 -no-wrap
79 Do not word-wrap: just let the lines go off the right side of
80 the screen.
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82 -left | -center | -right
83 Whether to align the text flush left, centered, or flush right.
84 The default is centered.
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86 -lines integer
87 How many lines should be allowed to be on the screen before
88 they fall off the end. The default is 125.
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90 -spin float
91 The star field on the background slowly rotates. This is how
92 fast. The default is 0.03.
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94 -steps integer
95 How many steps should be used to scroll a single line. The de‐
96 fault is 35. If the animation looks jerky to you, increase
97 this number.
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99 -delay usecs
100 The delay between steps of the animation; default is 40000
101 (1/25th second.)
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103 -font font-name
104 The name of the font to use. For best effect, this should be a
105 large font (at least 36 points.) The bigger the font, the bet‐
106 ter looking the characters will be. Note that the size of this
107 font affects only the clarity of the characters, not their size
108 on the screen: for that, use the -size or -columns options.
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110 Default: -*-utopia-bold-r-normal-*-*-720-*-*-*-*-iso8859-1
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112 -no-textures
113 Instead of texture-mapping a real font to render the text, use
114 a built-in font composed of line segments. On graphics cards
115 without texture support, the line-segment font will have much
116 better performance.
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118 -no-smooth
119 When using the line-segment font, turn off anti-aliasing of the
120 lines used to draw the font. This will make the text blockier,
121 but may improve performance.
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123 -no-thick
124 When using the line-segment font, turn off use of thick lines
125 for the characters that are close to the foreground. This will
126 make the text appear unnaturally skinny, but may improve per‐
127 formance.
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129 -fps Display the current frame rate, CPU load, and polygon count.
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132 DISPLAY to get the default host and display number.
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134 XENVIRONMENT
135 to get the name of a resource file that overrides the global
136 resources stored in the RESOURCE_MANAGER property.
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139 xscreensaver(1), xscreensaver-text(6x), fortune(1), phosphor(6x), ap‐
140 ple2(6x), fontglide(6x), ljlatest(6x), dadadodo(1), webcollage(6x),
141 driftnet(1) EtherPEG, EtherPeek
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144 Copyright © 1998-2005 by Jamie Zawinski and Claudio Matsuoka. Permis‐
145 sion to use, copy, modify, distribute, and sell this software and its
146 documentation for any purpose is hereby granted without fee, provided
147 that the above copyright notice appear in all copies and that both that
148 copyright notice and this permission notice appear in supporting docu‐
149 mentation. No representations are made about the suitability of this
150 software for any purpose. It is provided "as is" without express or
151 implied warranty.
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154 Jamie Zawinski <jwz@jwz.org> and Claudio Matauoka <claudio@hell‐
155 labs.org>
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159X Version 11 6.00-4.fc34 (05-May-2021) starwars(6x)