1starwars(6x) XScreenSaver manual starwars(6x)
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6 starwars - draws a perspective text crawl, like at the beginning of the
7 movie
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10 starwars [--display host:display.screen] [--window] [--root] [--win‐
11 dow-id number] [--visual visual] [--delay microseconds] [--program com‐
12 mand] [--size integer ] [--columns integer] [--wrap | --no-wrap]
13 [--left | --center | --right] [--lines integer] [--spin float] [--steps
14 integer] [--delay usecs] [--font xlfd] [--no-textures] [--no-smooth]
15 [--no-thick] [--fps]
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18 The starwars program runs another program to generate a stream of text,
19 then animates that text receeding into the background at an angle, in
20 front of a star field.
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23 starwars accepts the following options:
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25 --window
26 Draw on a newly-created window. This is the default.
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28 --root Draw on the root window.
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30 --window-id number
31 Draw on the specified window.
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33 --install
34 Install a private colormap for the window.
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36 --visual visual
37 Specify which visual to use. Legal values are the name of a
38 visual class, or the id number (decimal or hex) of a specific
39 visual.
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41 --program sh-command
42 The command to run to generate the text to display. This op‐
43 tion may be any string acceptable to /bin/sh. The program will
44 be run at the end of a pipe, and any characters that it prints
45 to stdout will be printed on the starwars window. If the pro‐
46 gram exits, it will be launched again after we have processed
47 all the text it produced.
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49 Note that starwars is not a terminal emulator: programs that
50 try to directly address the screen will not do what you might
51 expect. This program merely draws the characters on the screen
52 left to right, top to bottom, in perspective. Lines (may) wrap
53 when they reach the right edge.
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55 In other words, programs like fortune(1) will work, but pro‐
56 grams like top(1) won't.
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58 Some examples:
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60 starwars -program 'cat /usr/src/linux*/README'
61 starwars -columns 30 -program 'ping www.starwars.com'
62 starwars -left -no-wrap -program 'ps -auxwwf'
63 starwars -left -no-wrap -columns 45 -program 'top -bn1'
64 starwars -left -columns 40 -program 'od -txC /dev/urandom'
65 starwars -font fixed -program 'od -txC /dev/urandom'
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67
68 --size integer
69 How large a font to use, in points. (Well, in some arbitrary
70 unit we're calling "points" for the sake of argument.) De‐
71 fault: 24.
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73 --columns integer
74 How many columns of text should be visible on the bottom line
75 of the screen. Default: 60.
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77 Only one of --columns and --size may be specified; if both are
78 specified, --columns takes priority.
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80 --wrap Word-wrap lines when they reach the rightmost column. This is
81 the default.
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83 --no-wrap
84 Do not word-wrap: just let the lines go off the right side of
85 the screen.
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87 --left | --center | --right
88 Whether to align the text flush left, centered, or flush right.
89 The default is centered.
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91 --lines integer
92 How many lines should be allowed to be on the screen before
93 they fall off the end. The default is 125.
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95 --spin float
96 The star field on the background slowly rotates. This is how
97 fast. The default is 0.03.
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99 --steps integer
100 How many steps should be used to scroll a single line. The de‐
101 fault is 35. If the animation looks jerky to you, increase
102 this number.
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104 --delay usecs
105 The delay between steps of the animation; default is 40000
106 (1/25th second.)
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108 --font font-name
109 The name of the font to use. For best effect, this should be a
110 large font (at least 36 points.) The bigger the font, the bet‐
111 ter looking the characters will be. Note that the size of this
112 font affects only the clarity of the characters, not their size
113 on the screen: for that, use the --size or --columns options.
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115 Default: -*-utopia-bold-r-normal-*-*-720-*-*-*-*-iso8859-1
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117 --no-textures
118 Instead of texture-mapping a real font to render the text, use
119 a built-in font composed of line segments. On graphics cards
120 without texture support, the line-segment font will have much
121 better performance.
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123 --no-smooth
124 When using the line-segment font, turn off anti-aliasing of the
125 lines used to draw the font. This will make the text blockier,
126 but may improve performance.
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128 --no-thick
129 When using the line-segment font, turn off use of thick lines
130 for the characters that are close to the foreground. This will
131 make the text appear unnaturally skinny, but may improve per‐
132 formance.
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134 --fps Display the current frame rate, CPU load, and polygon count.
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137 DISPLAY to get the default host and display number.
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139 XENVIRONMENT
140 to get the name of a resource file that overrides the global
141 resources stored in the RESOURCE_MANAGER property.
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143 XSCREENSAVER_WINDOW
144 The window ID to use with --root.
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147 xscreensaver(1), xscreensaver-text(6x), fortune(1), phosphor(6x), ap‐
148 ple2(6x), fontglide(6x), ljlatest(6x), dadadodo(1), webcollage(6x),
149 driftnet(1) EtherPEG, EtherPeek
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152 Copyright © 1998-2005 by Jamie Zawinski and Claudio Matsuoka. Permis‐
153 sion to use, copy, modify, distribute, and sell this software and its
154 documentation for any purpose is hereby granted without fee, provided
155 that the above copyright notice appear in all copies and that both that
156 copyright notice and this permission notice appear in supporting docu‐
157 mentation. No representations are made about the suitability of this
158 software for any purpose. It is provided "as is" without express or
159 implied warranty.
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162 Jamie Zawinski <jwz@jwz.org> and Claudio Matauoka <claudio@hell‐
163 labs.org>
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167X Version 11 6.08-1.fc39 (17-Oct-2023) starwars(6x)