1UNTITLED LOCAL UNTITLED
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4 glutEnterGameMode — Enter game mode
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7 OpenGLUT - gamemode
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10 #include <openglut.h>
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12 int
13 glutEnterGameMode(void);
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16 Any combination of the following may apply:
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18 - Resolution change, possibly to the requested resolution, possibly to a
19 "nearest match".
20 - Refresh frequency change.
21 - A window with a drawable area equal to the requested screen resolution
22 will be opened.
23 - The mouse may be restricted to operate within your window.
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26 Varies in behavior; X users can disable the resolution change by an
27 OpenGLUT compile-time option.
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30 Documentation
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32 OpenGLUT may be unable to restore the original settings (this has been
33 observed on WIN32).
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36 glutGameModeString(3) glutEnterGameMode(3) glutLeaveGameMode(3)
37 glutGameModeGet(3)
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42 Epoch