1d_textbox_proc(3) Allegro manual d_textbox_proc(3)
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6 d_textbox_proc - Dialog procedure implementing a text box object. Alle‐
7 gro game programming library.
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10 #include <allegro.h>
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13 int d_textbox_proc(int msg, DIALOG *d, int c);
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16 A text box object. The dp field points to the text which is to be dis‐
17 played in the box. If the text is long, there will be a vertical
18 scrollbar on the right hand side of the object which can be used to
19 scroll through the text. The default is to print the text with word
20 wrapping, but if the D_SELECTED flag is set, the text will be printed
21 with character wrapping. The d1 field is used internally to store the
22 number of lines of text, and d2 is used to store how far it has
23 scrolled through the text.
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27 exgui(3)
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31Allegro version 4.2.2 d_textbox_proc(3)