1keyboard_callback(3) Allegro manual keyboard_callback(3)
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6 keyboard_callback - User specified keyboard callback handler. Allegro
7 game programming library.
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10 #include <allegro.h>
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13 extern int (*keyboard_callback)(int key);
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16 If set, this function is called by the keyboard handler in response to
17 every keypress. It is passed a copy of the value that is about to be
18 added into the input buffer, and can either return this value
19 unchanged, return zero to cause the key to be ignored, or return a mod‐
20 ified value to change what readkey() will later return. This routine
21 executes in an interrupt context, so it must be in locked memory. Exam‐
22 ple:
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24 int enigma_scrambler(int key)
25 {
26 /* Add one to both the scancode and ascii values. */
27 return (((key >> 8) + 1)
28 }
29 END_OF_FUNCTION(enigma_scrambler)
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31 ...
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33 install_timer();
34 LOCK_FUNCTION(enigma_scrambler);
35 install_keyboard();
36 keyboard_callback = enigma_scrambler;
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38 Note that this callback will be ignored if you also set the unicode
39 keyboard callback.
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43 install_keyboard(3), readkey(3), ureadkey(3), keyboard_ucallback(3),
44 keyboard_lowlevel_callback(3)
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48Allegro version 4.2.2 keyboard_callback(3)