1register_datafile_object(3)     Allegro manual     register_datafile_object(3)
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NAME

6       register_datafile_object  - Registers load/destroy functions for custom
7       object types. Allegro game programming library.
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SYNOPSIS

10       #include <allegro.h>
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13       void register_datafile_object(int id, void *(*load)(PACKFILE  *f,  long
14       size), void (*destroy)(void *data));
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DESCRIPTION

17       Used  to  add  custom  object  types,  specifying functions to load and
18       destroy objects of this type.
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SEE ALSO

22       load_datafile(3), load_datafile_object(3), DAT_ID(3)
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26Allegro                          version 4.2.2     register_datafile_object(3)
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