1create_scene(3) Allegro manual create_scene(3)
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6 create_scene - Allocates memory for a 3d scene. Allegro game programā
7 ming library.
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10 #include <allegro.h>
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13 int create_scene(int nedge, int npoly);
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16 Allocates memory for a scene, `nedge' and `npoly' are your estimates of
17 how many edges and how many polygons you will render (you cannot get
18 over the limit specified here). If you use same values in successive
19 calls, the space will be reused (no new malloc()).
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21 The memory allocated is a little less than 150 * (nedge + npoly) bytes.
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24 Returns zero on success, or a negative number if allocations fail.
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28 scene_polygon3d(3), render_scene(3), clear_scene(3), destroy_scene(3),
29 scene_gap(3), create_zbuffer(3), exscn3d(3)
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33Allegro version 4.2.2 create_scene(3)