1d_check_proc(3) Allegro manual d_check_proc(3)
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6 d_check_proc - Dialog procedure implementing a check box object. Alle‐
7 gro game programming library.
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10 #include <allegro.h>
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13 int d_check_proc(int msg, DIALOG *d, int c);
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16 This is an example of how you can derive objects from other objects.
17 Most of the functionality comes from d_button_proc(), but it displays
18 itself as a check box. If the d1 field is non-zero, the text will be
19 printed to the right of the check, otherwise it will be on the left.
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21 Note: the object width should allow space for the text as well as the
22 check box (which is square, with sides equal to the object height).
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26 excustom(3), exgui(3)
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30Allegro version 4.2.2 d_check_proc(3)